/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.stress; import com.jme3.app.SimpleApplication; import com.jme3.light.DirectionalLight; import com.jme3.material.Material; import com.jme3.math.Quaternion; import com.jme3.math.Vector3f; import com.jme3.scene.Geometry; import com.jme3.scene.Node; import com.jme3.scene.control.LodControl; import jme3tools.optimize.GeometryBatchFactory; public class TestBatchLod extends SimpleApplication { private boolean lod = false; public static void main(String[] args) { TestBatchLod app = new TestBatchLod(); app.start(); } public void simpleInitApp() { // inputManager.registerKeyBinding("USELOD", KeyInput.KEY_L); DirectionalLight dl = new DirectionalLight(); dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); rootNode.addLight(dl); Node teapotNode = (Node) assetManager.loadModel("Models/Teapot/Teapot.mesh.xml"); Geometry teapot = (Geometry) teapotNode.getChild(0); Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); mat.setFloat("Shininess", 16f); mat.setBoolean("VertexLighting", true); teapot.setMaterial(mat); // show normals as material //Material mat = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); flyCam.setMoveSpeed(5); for (int y = -5; y < 5; y++) { for (int x = -5; x < 5; x++) { Geometry clonePot = teapot.clone(); //clonePot.setMaterial(mat); clonePot.setLocalTranslation(x * .5f, 0, y * .5f); clonePot.setLocalScale(.15f); clonePot.setMaterial(mat); rootNode.attachChild(clonePot); } } GeometryBatchFactory.optimize(rootNode, true); LodControl control = new LodControl(); rootNode.getChild(0).addControl(control); cam.setLocation(new Vector3f(-1.0748308f, 1.35778f, -1.5380064f)); cam.setRotation(new Quaternion(0.18343268f, 0.34531063f, -0.069015436f, 0.9177962f)); } }