/* * Copyright (c) 2009-2012 jMonkeyEngine All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ package jme3test.audio; import com.jme3.app.SimpleApplication; import com.jme3.audio.AudioNode; import com.jme3.audio.Environment; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.scene.Geometry; import com.jme3.scene.shape.Box; public class TestAmbient extends SimpleApplication { private AudioNode nature, waves; public static void main(String[] args) { TestAmbient test = new TestAmbient(); test.start(); } @Override public void simpleInitApp() { float[] eax = new float[]{15, 38.0f, 0.300f, -1000, -3300, 0, 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f, 0.00f, 0.00f, -229, 0.088f, 0.00f, 0.00f, 0.00f, 0.125f, 1.000f, 0.250f, 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f}; Environment env = new Environment(eax); audioRenderer.setEnvironment(env); waves = new AudioNode(assetManager, "Sound/Environment/Ocean Waves.ogg", false); waves.setPositional(true); waves.setLocalTranslation(new Vector3f(0, 0,0)); waves.setMaxDistance(100); waves.setRefDistance(5); nature = new AudioNode(assetManager, "Sound/Environment/Nature.ogg", true); nature.setPositional(false); nature.setVolume(3); waves.playInstance(); nature.play(); // just a blue box to mark the spot Box box1 = new Box(.5f, .5f, .5f); Geometry player = new Geometry("Player", box1); Material mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat1.setColor("Color", ColorRGBA.Blue); player.setMaterial(mat1); rootNode.attachChild(player); } @Override public void simpleUpdate(float tpf) { } }