/* * Copyright (c) 2009-2012 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package com.jme3.input.controls; import com.jme3.input.MouseInput; /** * A <code>MouseAxisTrigger</code> is used as a mapping to mouse axis, * a mouse axis is movement along the X axis (left/right), Y axis (up/down) * and the mouse wheel (scroll up/down). * * @author Kirill Vainer */ public class MouseAxisTrigger implements Trigger { private int mouseAxis; private boolean negative; /** * Create a new <code>MouseAxisTrigger</code>. * <p> * @param mouseAxis Mouse axis. See AXIS_*** constants in {@link MouseInput} * @param negative True if listen to negative axis events, false if * listen to positive axis events. */ public MouseAxisTrigger(int mouseAxis, boolean negative){ if (mouseAxis < 0 || mouseAxis > 2) throw new IllegalArgumentException("Mouse Axis must be between 0 and 2"); this.mouseAxis = mouseAxis; this.negative = negative; } public int getMouseAxis(){ return mouseAxis; } public boolean isNegative() { return negative; } public String getName() { String sign = negative ? "Negative" : "Positive"; switch (mouseAxis){ case MouseInput.AXIS_X: return "Mouse X Axis " + sign; case MouseInput.AXIS_Y: return "Mouse Y Axis " + sign; case MouseInput.AXIS_WHEEL: return "Mouse Wheel " + sign; default: throw new AssertionError(); } } public static int mouseAxisHash(int mouseAxis, boolean negative){ assert mouseAxis >= 0 && mouseAxis <= 255; return (negative ? 768 : 512) | (mouseAxis & 0xff); } public int triggerHashCode() { return mouseAxisHash(mouseAxis, negative); } }