package com.jme3.scene.plugins.blender.constraints.definitions; import com.jme3.animation.Bone; import com.jme3.math.Transform; import com.jme3.math.Vector3f; import com.jme3.scene.plugins.blender.BlenderContext; import com.jme3.scene.plugins.blender.animations.BoneContext; import com.jme3.scene.plugins.blender.constraints.ConstraintHelper.Space; import com.jme3.scene.plugins.blender.file.Structure; /** * This class represents 'Loc limit' constraint type in blender. * * @author Marcin Roguski (Kaelthas) */ /* package */class ConstraintDefinitionLocLimit extends ConstraintDefinition { private static final int LIMIT_XMIN = 0x01; private static final int LIMIT_XMAX = 0x02; private static final int LIMIT_YMIN = 0x04; private static final int LIMIT_YMAX = 0x08; private static final int LIMIT_ZMIN = 0x10; private static final int LIMIT_ZMAX = 0x20; protected float[][] limits = new float[3][2]; public ConstraintDefinitionLocLimit(Structure constraintData, Long ownerOMA, BlenderContext blenderContext) { super(constraintData, ownerOMA, blenderContext); if (blenderContext.getBlenderKey().isFixUpAxis()) { limits[0][0] = ((Number) constraintData.getFieldValue("xmin")).floatValue(); limits[0][1] = ((Number) constraintData.getFieldValue("xmax")).floatValue(); limits[2][0] = -((Number) constraintData.getFieldValue("ymin")).floatValue(); limits[2][1] = -((Number) constraintData.getFieldValue("ymax")).floatValue(); limits[1][0] = ((Number) constraintData.getFieldValue("zmin")).floatValue(); limits[1][1] = ((Number) constraintData.getFieldValue("zmax")).floatValue(); // swapping Y and X limits flag in the bitwise flag int ymin = flag & LIMIT_YMIN; int ymax = flag & LIMIT_YMAX; int zmin = flag & LIMIT_ZMIN; int zmax = flag & LIMIT_ZMAX; flag &= LIMIT_XMIN | LIMIT_XMAX;// clear the other flags to swap // them flag |= ymin << 2; flag |= ymax << 2; flag |= zmin >> 2; flag |= zmax >> 2; } else { limits[0][0] = ((Number) constraintData.getFieldValue("xmin")).floatValue(); limits[0][1] = ((Number) constraintData.getFieldValue("xmax")).floatValue(); limits[1][0] = ((Number) constraintData.getFieldValue("ymin")).floatValue(); limits[1][1] = ((Number) constraintData.getFieldValue("ymax")).floatValue(); limits[2][0] = ((Number) constraintData.getFieldValue("zmin")).floatValue(); limits[2][1] = ((Number) constraintData.getFieldValue("zmax")).floatValue(); } trackToBeChanged = (flag & (LIMIT_XMIN | LIMIT_XMAX | LIMIT_YMIN | LIMIT_YMAX | LIMIT_ZMIN | LIMIT_ZMAX)) != 0; } @Override public boolean isTrackToBeChanged() { // location limit does not work on bones who are connected to their parent return trackToBeChanged && !(this.getOwner() instanceof Bone && ((Bone) this.getOwner()).getParent() != null && blenderContext.getBoneContext(ownerOMA).is(BoneContext.CONNECTED_TO_PARENT)); } @Override public void bake(Space ownerSpace, Space targetSpace, Transform targetTransform, float influence) { if (influence == 0 || !this.isTrackToBeChanged()) { return;// no need to do anything } Transform ownerTransform = this.getOwnerTransform(ownerSpace); Vector3f translation = ownerTransform.getTranslation(); if ((flag & LIMIT_XMIN) != 0 && translation.x < limits[0][0]) { translation.x -= (translation.x - limits[0][0]) * influence; } if ((flag & LIMIT_XMAX) != 0 && translation.x > limits[0][1]) { translation.x -= (translation.x - limits[0][1]) * influence; } if ((flag & LIMIT_YMIN) != 0 && translation.y < limits[1][0]) { translation.y -= (translation.y - limits[1][0]) * influence; } if ((flag & LIMIT_YMAX) != 0 && translation.y > limits[1][1]) { translation.y -= (translation.y - limits[1][1]) * influence; } if ((flag & LIMIT_ZMIN) != 0 && translation.z < limits[2][0]) { translation.z -= (translation.z - limits[2][0]) * influence; } if ((flag & LIMIT_ZMAX) != 0 && translation.z > limits[2][1]) { translation.z -= (translation.z - limits[2][1]) * influence; } this.applyOwnerTransform(ownerTransform, ownerSpace); } @Override public String getConstraintTypeName() { return "Limit location"; } @Override public boolean isTargetRequired() { return false; } }