/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.pathfinding.utils;
import com.l2jserver.gameserver.pathfinding.AbstractNode;
/**
* @author -Nemesiss-
*/
public class FastNodeList
{
private final AbstractNode[] _list;
private int _size;
public FastNodeList(int size)
{
_list = new AbstractNode[size];
}
public void add(AbstractNode n)
{
_list[_size++] = n;
}
public boolean contains(AbstractNode n)
{
for (int i = 0; i < _size; i++)
{
if (_list[i].equals(n))
{
return true;
}
}
return false;
}
public boolean containsRev(AbstractNode n)
{
for (int i = _size - 1; i >= 0; i--)
{
if (_list[i].equals(n))
{
return true;
}
}
return false;
}
}