/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.pathfinding.utils; import com.l2jserver.gameserver.pathfinding.AbstractNode; /** * @author -Nemesiss- */ public class FastNodeList { private final AbstractNode[] _list; private int _size; public FastNodeList(int size) { _list = new AbstractNode[size]; } public void add(AbstractNode n) { _list[_size++] = n; } public boolean contains(AbstractNode n) { for (int i = 0; i < _size; i++) { if (_list[i].equals(n)) { return true; } } return false; } public boolean containsRev(AbstractNode n) { for (int i = _size - 1; i >= 0; i--) { if (_list[i].equals(n)) { return true; } } return false; } }