/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.conditions;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* Player Can Transform condition implementation.
* @author Adry_85
*/
public class ConditionPlayerCanTransform extends Condition
{
private final boolean _val;
public ConditionPlayerCanTransform(boolean val)
{
_val = val;
}
@Override
public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
{
boolean canTransform = true;
final L2PcInstance player = effector.getActingPlayer();
if ((player == null) || player.isAlikeDead() || player.isCursedWeaponEquipped())
{
canTransform = false;
}
else if (player.isSitting())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_TRANSFORM_WHILE_SITTING);
canTransform = false;
}
else if (player.isTransformed() || player.isInStance())
{
player.sendPacket(SystemMessageId.YOU_ALREADY_POLYMORPHED_AND_CANNOT_POLYMORPH_AGAIN);
canTransform = false;
}
else if (player.isInWater())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_POLYMORPH_INTO_THE_DESIRED_FORM_IN_WATER);
canTransform = false;
}
else if (player.isFlyingMounted() || player.isMounted())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_TRANSFORM_WHILE_RIDING_A_PET);
canTransform = false;
}
return (_val == canTransform);
}
}