/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import java.util.ArrayList; import java.util.List; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; /** * This class ... * @version $Revision: 1.4.2.3.2.4 $ $Date: 2005/03/27 15:29:39 $ */ public class SellList extends L2GameServerPacket { private final L2PcInstance _activeChar; private final L2MerchantInstance _lease; private final long _money; private final List<L2ItemInstance> _selllist = new ArrayList<>(); public SellList(L2PcInstance player) { _activeChar = player; _lease = null; _money = _activeChar.getAdena(); doLease(); } public SellList(L2PcInstance player, L2MerchantInstance lease) { _activeChar = player; _lease = lease; _money = _activeChar.getAdena(); doLease(); } private void doLease() { if (_lease == null) { final L2Summon pet = _activeChar.getPet(); for (L2ItemInstance item : _activeChar.getInventory().getItems()) { if (!item.isEquipped() && item.isSellable() && ((pet == null) || (item.getObjectId() != pet.getControlObjectId()))) // Pet is summoned and not the item that summoned the pet { _selllist.add(item); } } } } @Override protected final void writeImpl() { writeC(0x06); writeQ(_money); writeD(_lease == null ? 0x00 : 1000000 + _lease.getTemplate().getId()); writeH(_selllist.size()); for (L2ItemInstance item : _selllist) { writeH(item.getItem().getType1()); writeD(item.getObjectId()); writeD(item.getDisplayId()); writeQ(item.getCount()); writeH(item.getItem().getType2()); writeH(item.isEquipped() ? 0x01 : 0x00); writeD(item.getItem().getBodyPart()); writeH(item.getEnchantLevel()); writeH(0x00); // TODO: Verify me writeH(item.getCustomType2()); writeQ(item.getItem().getReferencePrice() / 2); // T1 writeH(item.getAttackElementType()); writeH(item.getAttackElementPower()); for (byte i = 0; i < 6; i++) { writeH(item.getElementDefAttr(i)); } // Enchant Effects for (int op : item.getEnchantOptions()) { writeH(op); } } } }