/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets.friend;
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket;
public final class RequestUpdateFriendMemo extends L2GameClientPacket
{
private static final String _C__D0_95_REQUESTUPDATEFRIENDMEMO = "[C] D0:95 RequestUpdateFriendMemo";
private String cName;
private String memo;
@Override
protected void readImpl()
{
cName = readS();
memo = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance player = getClient().getActiveChar();
final int id = CharNameTable.getInstance().getIdByName(cName);
player.getFriend(id).setMemo(memo);
player.updateMemo(id);
}
@Override
public String getType()
{
return _C__D0_95_REQUESTUPDATEFRIENDMEMO;
}
}