/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets.friend;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.logging.Level;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.friend.FriendAddRequestResult;
import com.l2jserver.gameserver.network.serverpackets.friend.FriendList;
public final class RequestAnswerFriendInvite extends L2GameClientPacket
{
private static final String _C__78_REQUESTANSWERFRIENDINVITE = "[C] 78 RequestAnswerFriendInvite";
private int _response;
@Override
protected void readImpl()
{
_response = readC();
}
@Override
protected void runImpl()
{
L2PcInstance player = getClient().getActiveChar();
if (player != null)
{
L2PcInstance requestor = player.getActiveRequester();
if (requestor == null)
{
return;
}
if (_response == 1)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("INSERT INTO character_friends (charId, friendId) VALUES (?, ?), (?, ?)"))
{
statement.setInt(1, requestor.getObjectId());
statement.setInt(2, player.getObjectId());
statement.setInt(3, player.getObjectId());
statement.setInt(4, requestor.getObjectId());
statement.execute();
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.THAT_PERSON_HAS_BEEN_SUCCESSFULLY_ADDED_TO_YOUR_FRIEND_LIST);
requestor.sendPacket(msg);
// Player added to your friend list
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_ADDED_TO_YOUR_FRIENDS_LIST);
msg.addString(player.getName());
requestor.sendPacket(msg);
requestor.addFriend(player);
// has joined as friend.
msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_JOINED_AS_A_FRIEND);
msg.addString(requestor.getName());
player.sendPacket(msg);
player.addFriend(requestor);
// Send notifications for both player in order to show them online
player.sendPacket(new FriendAddRequestResult(requestor, 1));
requestor.sendPacket(new FriendAddRequestResult(player, 1));
player.sendPacket(new FriendList(player));
requestor.sendPacket(new FriendList(requestor));
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not add friend objectid: " + e.getMessage(), e);
}
}
else
{
SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_FAILED_TO_ADD_A_FRIEND_TO_YOUR_FRIENDS_LIST);
requestor.sendPacket(msg);
player.sendPacket(new FriendAddRequestResult(requestor, 0));
requestor.sendPacket(new FriendAddRequestResult(player, 0));
}
player.setActiveRequester(null);
requestor.onTransactionResponse();
}
}
@Override
public String getType()
{
return _C__78_REQUESTANSWERFRIENDINVITE;
}
}