/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets.friend; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.logging.Level; import com.l2jserver.L2DatabaseFactory; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.network.serverpackets.friend.FriendAddRequestResult; import com.l2jserver.gameserver.network.serverpackets.friend.FriendList; public final class RequestAnswerFriendInvite extends L2GameClientPacket { private static final String _C__78_REQUESTANSWERFRIENDINVITE = "[C] 78 RequestAnswerFriendInvite"; private int _response; @Override protected void readImpl() { _response = readC(); } @Override protected void runImpl() { L2PcInstance player = getClient().getActiveChar(); if (player != null) { L2PcInstance requestor = player.getActiveRequester(); if (requestor == null) { return; } if (_response == 1) { try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("INSERT INTO character_friends (charId, friendId) VALUES (?, ?), (?, ?)")) { statement.setInt(1, requestor.getObjectId()); statement.setInt(2, player.getObjectId()); statement.setInt(3, player.getObjectId()); statement.setInt(4, requestor.getObjectId()); statement.execute(); SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.THAT_PERSON_HAS_BEEN_SUCCESSFULLY_ADDED_TO_YOUR_FRIEND_LIST); requestor.sendPacket(msg); // Player added to your friend list msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_ADDED_TO_YOUR_FRIENDS_LIST); msg.addString(player.getName()); requestor.sendPacket(msg); requestor.addFriend(player); // has joined as friend. msg = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_JOINED_AS_A_FRIEND); msg.addString(requestor.getName()); player.sendPacket(msg); player.addFriend(requestor); // Send notifications for both player in order to show them online player.sendPacket(new FriendAddRequestResult(requestor, 1)); requestor.sendPacket(new FriendAddRequestResult(player, 1)); player.sendPacket(new FriendList(player)); requestor.sendPacket(new FriendList(requestor)); } catch (Exception e) { _log.log(Level.WARNING, "Could not add friend objectid: " + e.getMessage(), e); } } else { SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_FAILED_TO_ADD_A_FRIEND_TO_YOUR_FRIENDS_LIST); requestor.sendPacket(msg); player.sendPacket(new FriendAddRequestResult(requestor, 0)); requestor.sendPacket(new FriendAddRequestResult(player, 0)); } player.setActiveRequester(null); requestor.onTransactionResponse(); } } @Override public String getType() { return _C__78_REQUESTANSWERFRIENDINVITE; } }