/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.entity; import com.l2jserver.Config; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.enums.Team; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.util.Rnd; public class TvTEventTeleporter implements Runnable { /** The instance of the player to teleport */ private L2PcInstance _playerInstance = null; /** Coordinates of the spot to teleport to */ private int[] _coordinates = new int[3]; /** Admin removed this player from event */ private boolean _adminRemove = false; /** * Initialize the teleporter and start the delayed task. * @param playerInstance * @param coordinates * @param fastSchedule * @param adminRemove */ public TvTEventTeleporter(L2PcInstance playerInstance, int[] coordinates, boolean fastSchedule, boolean adminRemove) { _playerInstance = playerInstance; _coordinates = coordinates; _adminRemove = adminRemove; long delay = (TvTEvent.isStarted() ? Config.TVT_EVENT_RESPAWN_TELEPORT_DELAY : Config.TVT_EVENT_START_LEAVE_TELEPORT_DELAY) * 1000; ThreadPoolManager.getInstance().scheduleGeneral(this, fastSchedule ? 0 : delay); } /** * The task method to teleport the player<br> * 1. Unsummon pet if there is one<br> * 2. Remove all effects<br> * 3. Revive and full heal the player<br> * 4. Teleport the player<br> * 5. Broadcast status and user info */ @Override public void run() { if (_playerInstance == null) { return; } L2Summon summon = _playerInstance.getPet(); if (summon != null) { summon.unSummon(_playerInstance); } _playerInstance.getServitors().values().forEach(s -> s.unSummon(_playerInstance)); if ((Config.TVT_EVENT_EFFECTS_REMOVAL == 0) || ((Config.TVT_EVENT_EFFECTS_REMOVAL == 1) && ((_playerInstance.getTeam() == Team.NONE) || (_playerInstance.isInDuel() && (_playerInstance.getDuelState() != Duel.DUELSTATE_INTERRUPTED))))) { _playerInstance.stopAllEffectsExceptThoseThatLastThroughDeath(); } if (_playerInstance.isInDuel()) { _playerInstance.setDuelState(Duel.DUELSTATE_INTERRUPTED); } int TvTInstance = TvTEvent.getTvTEventInstance(); if (TvTInstance != 0) { if (TvTEvent.isStarted() && !_adminRemove) { _playerInstance.setInstanceId(TvTInstance); } else { _playerInstance.setInstanceId(0); } } else { _playerInstance.setInstanceId(0); } _playerInstance.doRevive(); _playerInstance.teleToLocation((_coordinates[0] + Rnd.get(101)) - 50, (_coordinates[1] + Rnd.get(101)) - 50, _coordinates[2], false); if (TvTEvent.isStarted() && !_adminRemove) { int teamId = TvTEvent.getParticipantTeamId(_playerInstance.getObjectId()) + 1; switch (teamId) { case 0: _playerInstance.setTeam(Team.NONE); break; case 1: _playerInstance.setTeam(Team.BLUE); break; case 2: _playerInstance.setTeam(Team.RED); break; } } else { _playerInstance.setTeam(Team.NONE); } _playerInstance.setCurrentCp(_playerInstance.getMaxCp()); _playerInstance.setCurrentHp(_playerInstance.getMaxHp()); _playerInstance.setCurrentMp(_playerInstance.getMaxMp()); _playerInstance.broadcastStatusUpdate(); _playerInstance.broadcastUserInfo(); } }