/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
import com.l2jserver.gameserver.model.BlockList;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.friend.BlockListPacket;
public final class RequestBlock extends L2GameClientPacket
{
private static final String _C__A9_REQUESTBLOCK = "[C] A9 RequestBlock";
private static final int BLOCK = 0;
private static final int UNBLOCK = 1;
private static final int BLOCKLIST = 2;
private static final int ALLBLOCK = 3;
private static final int ALLUNBLOCK = 4;
private String _name;
private Integer _type;
@Override
protected void readImpl()
{
_type = readD(); // 0x00 - block, 0x01 - unblock, 0x03 - allblock, 0x04 - allunblock
if ((_type == BLOCK) || (_type == UNBLOCK))
{
_name = readS();
}
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
final int targetId = CharNameTable.getInstance().getIdByName(_name);
final int targetAL = CharNameTable.getInstance().getAccessLevelById(targetId);
if (activeChar == null)
{
return;
}
switch (_type)
{
case BLOCK:
case UNBLOCK:
// can't use block/unblock for locating invisible characters
if (targetId <= 0)
{
// Incorrect player name.
activeChar.sendPacket(SystemMessageId.YOU_HAVE_FAILED_TO_REGISTER_THE_USER_TO_YOUR_IGNORE_LIST);
return;
}
if (targetAL > 0)
{
// Cannot block a GM character.
activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_IMPOSE_A_BLOCK_ON_A_GM);
return;
}
if (activeChar.getObjectId() == targetId)
{
return;
}
if (_type == BLOCK)
{
BlockList.addToBlockList(activeChar, targetId);
}
else
{
BlockList.removeFromBlockList(activeChar, targetId);
}
activeChar.sendPacket(new BlockListPacket(activeChar));
break;
case BLOCKLIST:
BlockList.sendListToOwner(activeChar);
break;
case ALLBLOCK:
activeChar.sendPacket(SystemMessageId.MESSAGE_REFUSAL_MODE);
BlockList.setBlockAll(activeChar, true);
break;
case ALLUNBLOCK:
activeChar.sendPacket(SystemMessageId.MESSAGE_ACCEPTANCE_MODE);
BlockList.setBlockAll(activeChar, false);
break;
default:
_log.info("Unknown 0xA9 block type: " + _type);
}
}
@Override
public String getType()
{
return _C__A9_REQUESTBLOCK;
}
}