/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets.crystalization;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.Config;
import com.l2jserver.gameserver.data.xml.impl.ItemCrystalizationData;
import com.l2jserver.gameserver.enums.PrivateStoreType;
import com.l2jserver.gameserver.model.CrystalizationData;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.ItemChanceHolder;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.items.type.CrystalType;
import com.l2jserver.gameserver.model.skills.CommonSkill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.crystalization.ExGetCrystalizingEstimation;
import com.l2jserver.gameserver.util.Util;
/**
* @author UnAfraid
*/
public class RequestCrystallizeEstimate extends L2GameClientPacket
{
private int _objectId;
private long _count;
@Override
protected void readImpl()
{
_objectId = readD();
_count = readQ();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getActiveChar();
if ((activeChar == null) || activeChar.isInCrystallize())
{
return;
}
if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("crystallize"))
{
activeChar.sendMessage("You are crystallizing too fast.");
return;
}
if (_count <= 0)
{
Util.handleIllegalPlayerAction(activeChar, "[RequestCrystallizeItem] count <= 0! ban! oid: " + _objectId + " owner: " + activeChar.getName(), Config.DEFAULT_PUNISH);
return;
}
if ((activeChar.getPrivateStoreType() != PrivateStoreType.NONE) || activeChar.isInCrystallize())
{
activeChar.sendPacket(SystemMessageId.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM);
return;
}
int skillLevel = activeChar.getSkillLevel(CommonSkill.CRYSTALLIZE.getId());
if (skillLevel <= 0)
{
activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_CRYSTALLIZE_THIS_ITEM_YOUR_CRYSTALLIZATION_SKILL_LEVEL_IS_TOO_LOW);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
final L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId);
if ((item == null) || item.isShadowItem() || item.isTimeLimitedItem())
{
sendActionFailed();
return;
}
if (item.isHeroItem())
{
sendActionFailed();
return;
}
if (!item.getItem().isCrystallizable() || (item.getItem().getCrystalCount() <= 0) || (item.getItem().getCrystalType() == CrystalType.NONE))
{
sendActionFailed();
_log.warning(activeChar + ": tried to crystallize " + item.getItem());
return;
}
if (_count > item.getCount())
{
_count = activeChar.getInventory().getItemByObjectId(_objectId).getCount();
}
if (!activeChar.getInventory().canManipulateWithItemId(item.getId()))
{
activeChar.sendMessage("You cannot use this item.");
return;
}
// Check if the char can crystallize items and return if false;
boolean canCrystallize = true;
switch (item.getItem().getCrystalTypePlus())
{
case D:
{
if (skillLevel < 1)
{
canCrystallize = false;
}
break;
}
case C:
{
if (skillLevel < 2)
{
canCrystallize = false;
}
break;
}
case B:
{
if (skillLevel < 3)
{
canCrystallize = false;
}
break;
}
case A:
{
if (skillLevel < 4)
{
canCrystallize = false;
}
break;
}
case S:
{
if (skillLevel < 5)
{
canCrystallize = false;
}
break;
}
case R:
{
if (skillLevel < 6)
{
canCrystallize = false;
}
break;
}
}
if (!canCrystallize)
{
activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_CRYSTALLIZE_THIS_ITEM_YOUR_CRYSTALLIZATION_SKILL_LEVEL_IS_TOO_LOW);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
activeChar.setInCrystallize(true);
// add crystals
int crystalId = item.getItem().getCrystalItemId();
int crystalAmount = item.getCrystalCount();
final List<ItemChanceHolder> items = new ArrayList<>();
items.add(new ItemChanceHolder(crystalId, 100, crystalAmount));
final CrystalizationData data = ItemCrystalizationData.getInstance().getCrystalization(item.getId());
if (data != null)
{
for (ItemChanceHolder holder : data.getItems())
{
if (holder.getId() != crystalId)
{
items.add(holder);
}
}
}
activeChar.sendPacket(new ExGetCrystalizingEstimation(items));
}
@Override
public String getType()
{
return getClass().getSimpleName();
}
}