/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.Config;
import com.l2jserver.gameserver.enums.PrivateStoreType;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExChangeAttributeFail;
import com.l2jserver.gameserver.network.serverpackets.ExChangeAttributeItemList;
import com.l2jserver.gameserver.network.serverpackets.ExChangeAttributeOk;
import com.l2jserver.gameserver.network.serverpackets.ExStorageMaxCount;
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.util.Rnd;
/**
* @author Erlandys
*/
public class RequestChangeAttributeItem extends L2GameClientPacket
{
private static final String _C__D0_B7_SENDCHANGEATTRIBUTETARGETITEM = "[C] D0:B7 SendChangeAttributeTargetItem";
private int _attributeOID;
private int _itemOID;
private int _newAttributeID;
@Override
protected void readImpl()
{
_attributeOID = readD();
_itemOID = readD();
_newAttributeID = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
L2ItemInstance item = player.getInventory().getItemByObjectId(_itemOID);
if (player.getPrivateStoreType() != PrivateStoreType.NONE)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_CHANGE_AN_ATTRIBUTE_WHILE_USING_A_PRIVATE_STORE_OR_WORKSHOP);
return;
}
if (player.getActiveTradeList() != null)
{
player.sendPacket(SystemMessageId.YOU_CANNOT_CHANGE_ATTRIBUTES_WHILE_EXCHANGING);
return;
}
if (!item.isWeapon())
{
player.setActiveEnchantAttrItemId(0);
player.sendPacket(new ExChangeAttributeItemList(player, _attributeOID));
return;
}
if (_newAttributeID == -1)
{
player.setActiveEnchantAttrItemId(0);
player.sendPacket(new ExChangeAttributeItemList(player, _attributeOID));
return;
}
L2ItemInstance attribute = player.getInventory().getItemByObjectId(_attributeOID);
player.getInventory().destroyItem("ChangingAttribute", _attributeOID, 1, player, null);
if (Rnd.get(100) < Config.CHANGE_CHANCE_ELEMENT)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_S2_ATTRIBUTE_HAS_SUCCESSFULLY_CHANGED_TO_S3_ATTRIBUTE);
sm.addItemName(item);
sm.addElemental(item.getAttackElementType());
sm.addElemental(_newAttributeID);
item.changeAttribute((byte) _newAttributeID, item.getAttackElementPower());
if (item.isEquipped())
{
item.updateElementAttrBonus(player);
}
player.sendPacket(sm);
player.sendPacket(new ExChangeAttributeOk());
player.sendPacket(new UserInfo(player));
}
else
{
player.sendPacket(new ExChangeAttributeFail());
player.sendPacket(SystemMessageId.CHANGING_ATTRIBUTES_HAS_BEEN_FAILED);
}
// send packets
player.sendPacket(new ExStorageMaxCount(player));
InventoryUpdate iu = new InventoryUpdate();
iu.addModifiedItem(item);
if (player.getInventory().getItemByObjectId(_attributeOID) == null)
{
iu.addRemovedItem(attribute);
}
else
{
iu.addModifiedItem(attribute);
}
player.sendPacket(iu);
player.setActiveEnchantAttrItemId(0);
}
@Override
public String getType()
{
return _C__D0_B7_SENDCHANGEATTRIBUTETARGETITEM;
}
}