/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.network.serverpackets.ExCursedWeaponList;
/**
* Format: (ch)
* @author -Wooden-
*/
public class RequestCursedWeaponList extends L2GameClientPacket
{
private static final String _C__D0_2A_REQUESTCURSEDWEAPONLIST = "[C] D0:2A RequestCursedWeaponList";
@Override
protected void readImpl()
{
// nothing to read it's just a trigger
}
@Override
protected void runImpl()
{
L2Character activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
// send a ExCursedWeaponList :p
List<Integer> list = new ArrayList<>();
for (int id : CursedWeaponsManager.getInstance().getCursedWeaponsIds())
{
list.add(id);
}
activeChar.sendPacket(new ExCursedWeaponList(list));
}
@Override
public String getType()
{
return _C__D0_2A_REQUESTCURSEDWEAPONLIST;
}
@Override
protected boolean triggersOnActionRequest()
{
return false;
}
}