/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import static com.l2jserver.gameserver.model.itemcontainer.Inventory.ADENA_ID; import java.util.ArrayList; import java.util.List; import com.l2jserver.Config; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.ItemHolder; import com.l2jserver.gameserver.model.itemcontainer.ItemContainer; import com.l2jserver.gameserver.model.itemcontainer.PcWarehouse; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExUserInfoInvenWeight; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.network.serverpackets.ItemList; import com.l2jserver.gameserver.util.Util; /** * SendWareHouseDepositList client packet class. */ public final class SendWareHouseDepositList extends L2GameClientPacket { private static final String _C__3B_SENDWAREHOUSEDEPOSITLIST = "[C] 3B SendWareHouseDepositList"; private static final int BATCH_LENGTH = 12; private List<ItemHolder> _items = null; @Override protected void readImpl() { final int size = readD(); if ((size <= 0) || (size > Config.MAX_ITEM_IN_PACKET) || ((size * BATCH_LENGTH) != _buf.remaining())) { return; } _items = new ArrayList<>(size); for (int i = 0; i < size; i++) { int objId = readD(); long count = readQ(); if ((objId < 1) || (count < 0)) { _items = null; return; } _items.add(new ItemHolder(objId, count)); } } @Override protected void runImpl() { if (_items == null) { return; } final L2PcInstance player = getClient().getActiveChar(); if (player == null) { return; } if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("deposit")) { player.sendMessage("You are depositing items too fast."); return; } final ItemContainer warehouse = player.getActiveWarehouse(); if (warehouse == null) { return; } final boolean isPrivate = warehouse instanceof PcWarehouse; final L2Npc manager = player.getLastFolkNPC(); if (((manager == null) || !manager.isWarehouse() || !manager.canInteract(player)) && !player.isGM()) { return; } if (!isPrivate && !player.getAccessLevel().allowTransaction()) { player.sendMessage("Transactions are disabled for your Access Level."); return; } if (player.getActiveEnchantItemId() != L2PcInstance.ID_NONE) { Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " tried to use enchant Exploit!", Config.DEFAULT_PUNISH); return; } // Alt game - Karma punishment if (!Config.ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE && (player.getKarma() > 0)) { return; } // Freight price from config or normal price per item slot (30) final long fee = _items.size() * 30; long currentAdena = player.getAdena(); int slots = 0; for (ItemHolder i : _items) { L2ItemInstance item = player.checkItemManipulation(i.getId(), i.getCount(), "deposit"); if (item == null) { _log.warning("Error depositing a warehouse object for char " + player.getName() + " (validity check)"); return; } // Calculate needed adena and slots if (item.getId() == ADENA_ID) { currentAdena -= i.getCount(); } if (!item.isStackable()) { slots += i.getCount(); } else if (warehouse.getItemByItemId(item.getId()) == null) { slots++; } } // Item Max Limit Check if (!warehouse.validateCapacity(slots)) { player.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED); return; } // Check if enough adena and charge the fee if ((currentAdena < fee) || !player.reduceAdena(warehouse.getName(), fee, manager, false)) { player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA); return; } // get current tradelist if any if (player.getActiveTradeList() != null) { return; } // Proceed to the transfer InventoryUpdate playerIU = Config.FORCE_INVENTORY_UPDATE ? null : new InventoryUpdate(); for (ItemHolder i : _items) { // Check validity of requested item L2ItemInstance oldItem = player.checkItemManipulation(i.getId(), i.getCount(), "deposit"); if (oldItem == null) { _log.warning("Error depositing a warehouse object for char " + player.getName() + " (olditem == null)"); return; } if (!oldItem.isDepositable(isPrivate) || !oldItem.isAvailable(player, true, isPrivate)) { continue; } final L2ItemInstance newItem = player.getInventory().transferItem(warehouse.getName(), i.getId(), i.getCount(), warehouse, player, manager); if (newItem == null) { _log.warning("Error depositing a warehouse object for char " + player.getName() + " (newitem == null)"); continue; } if (playerIU != null) { if ((oldItem.getCount() > 0) && (oldItem != newItem)) { playerIU.addModifiedItem(oldItem); } else { playerIU.addRemovedItem(oldItem); } } } // Send updated item list to the player if (playerIU != null) { player.sendPacket(playerIU); } else { player.sendPacket(new ItemList(player, false)); } // Update current load status on player player.sendPacket(new ExUserInfoInvenWeight(player)); } @Override public String getType() { return _C__3B_SENDWAREHOUSEDEPOSITLIST; } }