/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import static com.l2jserver.gameserver.model.itemcontainer.Inventory.ADENA_ID;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.ItemHolder;
import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
import com.l2jserver.gameserver.model.itemcontainer.PcWarehouse;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExUserInfoInvenWeight;
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jserver.gameserver.network.serverpackets.ItemList;
import com.l2jserver.gameserver.util.Util;
/**
* SendWareHouseDepositList client packet class.
*/
public final class SendWareHouseDepositList extends L2GameClientPacket
{
private static final String _C__3B_SENDWAREHOUSEDEPOSITLIST = "[C] 3B SendWareHouseDepositList";
private static final int BATCH_LENGTH = 12;
private List<ItemHolder> _items = null;
@Override
protected void readImpl()
{
final int size = readD();
if ((size <= 0) || (size > Config.MAX_ITEM_IN_PACKET) || ((size * BATCH_LENGTH) != _buf.remaining()))
{
return;
}
_items = new ArrayList<>(size);
for (int i = 0; i < size; i++)
{
int objId = readD();
long count = readQ();
if ((objId < 1) || (count < 0))
{
_items = null;
return;
}
_items.add(new ItemHolder(objId, count));
}
}
@Override
protected void runImpl()
{
if (_items == null)
{
return;
}
final L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("deposit"))
{
player.sendMessage("You are depositing items too fast.");
return;
}
final ItemContainer warehouse = player.getActiveWarehouse();
if (warehouse == null)
{
return;
}
final boolean isPrivate = warehouse instanceof PcWarehouse;
final L2Npc manager = player.getLastFolkNPC();
if (((manager == null) || !manager.isWarehouse() || !manager.canInteract(player)) && !player.isGM())
{
return;
}
if (!isPrivate && !player.getAccessLevel().allowTransaction())
{
player.sendMessage("Transactions are disabled for your Access Level.");
return;
}
if (player.getActiveEnchantItemId() != L2PcInstance.ID_NONE)
{
Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " tried to use enchant Exploit!", Config.DEFAULT_PUNISH);
return;
}
// Alt game - Karma punishment
if (!Config.ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE && (player.getKarma() > 0))
{
return;
}
// Freight price from config or normal price per item slot (30)
final long fee = _items.size() * 30;
long currentAdena = player.getAdena();
int slots = 0;
for (ItemHolder i : _items)
{
L2ItemInstance item = player.checkItemManipulation(i.getId(), i.getCount(), "deposit");
if (item == null)
{
_log.warning("Error depositing a warehouse object for char " + player.getName() + " (validity check)");
return;
}
// Calculate needed adena and slots
if (item.getId() == ADENA_ID)
{
currentAdena -= i.getCount();
}
if (!item.isStackable())
{
slots += i.getCount();
}
else if (warehouse.getItemByItemId(item.getId()) == null)
{
slots++;
}
}
// Item Max Limit Check
if (!warehouse.validateCapacity(slots))
{
player.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
return;
}
// Check if enough adena and charge the fee
if ((currentAdena < fee) || !player.reduceAdena(warehouse.getName(), fee, manager, false))
{
player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
return;
}
// get current tradelist if any
if (player.getActiveTradeList() != null)
{
return;
}
// Proceed to the transfer
InventoryUpdate playerIU = Config.FORCE_INVENTORY_UPDATE ? null : new InventoryUpdate();
for (ItemHolder i : _items)
{
// Check validity of requested item
L2ItemInstance oldItem = player.checkItemManipulation(i.getId(), i.getCount(), "deposit");
if (oldItem == null)
{
_log.warning("Error depositing a warehouse object for char " + player.getName() + " (olditem == null)");
return;
}
if (!oldItem.isDepositable(isPrivate) || !oldItem.isAvailable(player, true, isPrivate))
{
continue;
}
final L2ItemInstance newItem = player.getInventory().transferItem(warehouse.getName(), i.getId(), i.getCount(), warehouse, player, manager);
if (newItem == null)
{
_log.warning("Error depositing a warehouse object for char " + player.getName() + " (newitem == null)");
continue;
}
if (playerIU != null)
{
if ((oldItem.getCount() > 0) && (oldItem != newItem))
{
playerIU.addModifiedItem(oldItem);
}
else
{
playerIU.addRemovedItem(oldItem);
}
}
}
// Send updated item list to the player
if (playerIU != null)
{
player.sendPacket(playerIU);
}
else
{
player.sendPacket(new ItemList(player, false));
}
// Update current load status on player
player.sendPacket(new ExUserInfoInvenWeight(player));
}
@Override
public String getType()
{
return _C__3B_SENDWAREHOUSEDEPOSITLIST;
}
}