/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.enums.InventorySlot; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.itemcontainer.PcInventory; /** * @author Sdw */ public class ExUserInfoEquipSlot extends AbstractMaskPacket<InventorySlot> { private final L2PcInstance _activeChar; private final byte[] _masks = new byte[] { (byte) 0x00, (byte) 0x00, (byte) 0x00, (byte) 0x00, (byte) 0x00 }; public ExUserInfoEquipSlot(L2PcInstance cha) { this(cha, true); } public ExUserInfoEquipSlot(L2PcInstance cha, boolean addAll) { _activeChar = cha; if (addAll) { addComponentType(InventorySlot.values()); } } @Override protected byte[] getMasks() { return _masks; } @Override protected void onNewMaskAdded(InventorySlot component) { } @Override protected void writeImpl() { writeC(0xFE); writeH(0x156); writeD(_activeChar.getObjectId()); writeH(InventorySlot.values().length); writeB(_masks); final PcInventory inventory = _activeChar.getInventory(); for (InventorySlot slot : InventorySlot.values()) { if (containsMask(slot)) { writeH(18); // 2 + 4 * 4 writeD(inventory.getPaperdollObjectId(slot.getSlot())); writeD(inventory.getPaperdollItemId(slot.getSlot())); writeD(inventory.getPaperdollAugmentationId(slot.getSlot())); writeD(inventory.getPaperdollItemVisualId(slot.getSlot())); } } } }