/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* @author Sdw
*/
public class ExShowBeautyMenu extends L2GameServerPacket
{
private final L2PcInstance _activeChar;
private final int _type;
public final static int MODIFY_APPEARANCE = 0;
public final static int RESTORE_APPEARANCE = 1;
public ExShowBeautyMenu(L2PcInstance activeChar, int type)
{
_activeChar = activeChar;
_type = type;
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x134);
writeD(_type);
writeD(_activeChar.getVisualHair());
writeD(_activeChar.getVisualHairColor());
writeD(_activeChar.getVisualFace());
}
}