/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
public final class Ride extends L2GameServerPacket
{
private final int _objectId;
private final int _mounted;
private final int _rideType;
private final int _rideNpcId;
private final Location _loc;
public Ride(L2PcInstance player)
{
_objectId = player.getObjectId();
_mounted = player.isMounted() ? 1 : 0;
_rideType = player.getMountType().ordinal();
_rideNpcId = player.getMountNpcId() + 1000000;
_loc = player.getLocation();
}
@Override
protected final void writeImpl()
{
writeC(0x8C);
writeD(_objectId);
writeD(_mounted);
writeD(_rideType);
writeD(_rideNpcId);
writeD(_loc.getX());
writeD(_loc.getY());
writeD(_loc.getZ());
}
}