/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.conditions;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.skills.AbnormalType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.model.skills.Skill;
/**
* Condition implementation to verify player's abnormal type and level.
* @author Zoey76
*/
public class ConditionPlayerCheckAbnormal extends Condition
{
private final AbnormalType _type;
private final int _level;
/**
* Instantiates a new condition player check abnormal.
* @param type the abnormal type
*/
public ConditionPlayerCheckAbnormal(AbnormalType type)
{
_type = type;
_level = -1;
}
/**
* Instantiates a new condition player check abnormal.
* @param type the abnormal type
* @param level the abnormal level
*/
public ConditionPlayerCheckAbnormal(AbnormalType type, int level)
{
_type = type;
_level = level;
}
@Override
public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
{
final BuffInfo info = effector.getEffectList().getBuffInfoByAbnormalType(_type);
return ((info != null) && ((_level == -1) || (_level >= info.getSkill().getAbnormalLvl())));
}
}