/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.conditions; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.skills.AbnormalType; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.skills.Skill; /** * Condition implementation to verify player's abnormal type and level. * @author Zoey76 */ public class ConditionPlayerCheckAbnormal extends Condition { private final AbnormalType _type; private final int _level; /** * Instantiates a new condition player check abnormal. * @param type the abnormal type */ public ConditionPlayerCheckAbnormal(AbnormalType type) { _type = type; _level = -1; } /** * Instantiates a new condition player check abnormal. * @param type the abnormal type * @param level the abnormal level */ public ConditionPlayerCheckAbnormal(AbnormalType type, int level) { _type = type; _level = level; } @Override public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item) { final BuffInfo info = effector.getEffectList().getBuffInfoByAbnormalType(_type); return ((info != null) && ((_level == -1) || (_level >= info.getSkill().getAbnormalLvl()))); } }