/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.enums.PrivateStoreType;
import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.ZoneId;
import com.l2jserver.gameserver.network.L2GameClient;
import com.l2jserver.gameserver.network.L2GameClient.GameClientState;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CharSelectionInfo;
import com.l2jserver.gameserver.network.serverpackets.RestartResponse;
import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;
/**
* This class ...
* @version $Revision: 1.11.2.1.2.4 $ $Date: 2005/03/27 15:29:30 $
*/
public final class RequestRestart extends L2GameClientPacket
{
private static final String _C__57_REQUESTRESTART = "[C] 57 RequestRestart";
protected static final Logger _logAccounting = Logger.getLogger("accounting");
@Override
protected void readImpl()
{
// trigger
}
@Override
protected void runImpl()
{
final L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
if ((player.getActiveEnchantItemId() != L2PcInstance.ID_NONE) || (player.getActiveEnchantAttrItemId() != L2PcInstance.ID_NONE))
{
sendPacket(RestartResponse.valueOf(false));
return;
}
if (player.isLocked())
{
_log.warning("Player " + player.getName() + " tried to restart during class change.");
sendPacket(RestartResponse.valueOf(false));
return;
}
if (player.getPrivateStoreType() != PrivateStoreType.NONE)
{
player.sendMessage("Cannot restart while trading");
sendPacket(RestartResponse.valueOf(false));
return;
}
if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player) && !(player.isGM() && Config.GM_RESTART_FIGHTING))
{
if (Config.DEBUG)
{
_log.fine("Player " + player.getName() + " tried to logout while fighting.");
}
player.sendPacket(SystemMessageId.YOU_CANNOT_RESTART_WHILE_IN_COMBAT);
sendPacket(RestartResponse.valueOf(false));
return;
}
if (player.isInsideZone(ZoneId.BATTALION) && !Config.BTZ_RESTART_ZONE)
{
player.sendMessage("You cannot restart while inside a Battalion zone.");
sendPacket(RestartResponse.valueOf(false));
return;
}
if (player.isBlockedFromExit())
{
sendPacket(RestartResponse.valueOf(false));
return;
}
// Remove player from Boss Zone
player.removeFromBossZone();
final L2GameClient client = getClient();
LogRecord record = new LogRecord(Level.INFO, "Logged out");
record.setParameters(new Object[]
{
client
});
_logAccounting.log(record);
// detach the client from the char so that the connection isnt closed in the deleteMe
player.setClient(null);
player.deleteMe();
client.setActiveChar(null);
AntiFeedManager.getInstance().onDisconnect(client);
// return the client to the authed status
client.setState(GameClientState.AUTHED);
sendPacket(RestartResponse.valueOf(true));
// send char list
final CharSelectionInfo cl = new CharSelectionInfo(client.getAccountName(), client.getSessionId().playOkID1);
sendPacket(cl);
client.setCharSelection(cl.getCharInfo());
}
@Override
public String getType()
{
return _C__57_REQUESTRESTART;
}
}