/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.items.instance; import static com.l2jserver.gameserver.model.itemcontainer.Inventory.ADENA_ID; import static com.l2jserver.gameserver.model.itemcontainer.Inventory.MAX_ADENA; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.List; import java.util.concurrent.ScheduledFuture; import java.util.concurrent.locks.ReentrantLock; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.L2DatabaseFactory; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.data.xml.impl.AppearanceItemData; import com.l2jserver.gameserver.data.xml.impl.EnchantItemOptionsData; import com.l2jserver.gameserver.data.xml.impl.OptionData; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.enums.ItemLocation; import com.l2jserver.gameserver.enums.ShotType; import com.l2jserver.gameserver.enums.UserInfoType; import com.l2jserver.gameserver.idfactory.IdFactory; import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager; import com.l2jserver.gameserver.instancemanager.MercTicketManager; import com.l2jserver.gameserver.model.DropProtection; import com.l2jserver.gameserver.model.Elementals; import com.l2jserver.gameserver.model.L2Augmentation; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.L2WorldRegion; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.knownlist.NullKnownList; import com.l2jserver.gameserver.model.events.EventDispatcher; import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerAugment; import com.l2jserver.gameserver.model.events.impl.character.player.inventory.OnPlayerItemDrop; import com.l2jserver.gameserver.model.events.impl.character.player.inventory.OnPlayerItemPickup; import com.l2jserver.gameserver.model.events.impl.item.OnItemBypassEvent; import com.l2jserver.gameserver.model.events.impl.item.OnItemTalk; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.model.items.L2Armor; import com.l2jserver.gameserver.model.items.L2EtcItem; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.L2Weapon; import com.l2jserver.gameserver.model.items.appearance.AppearanceStone; import com.l2jserver.gameserver.model.items.type.EtcItemType; import com.l2jserver.gameserver.model.items.type.ItemType; import com.l2jserver.gameserver.model.options.EnchantOptions; import com.l2jserver.gameserver.model.options.Options; import com.l2jserver.gameserver.model.stats.functions.AbstractFunction; import com.l2jserver.gameserver.model.variables.ItemVariables; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.DropItem; import com.l2jserver.gameserver.network.serverpackets.ExAdenaInvenCount; import com.l2jserver.gameserver.network.serverpackets.ExUserInfoEquipSlot; import com.l2jserver.gameserver.network.serverpackets.ExUserInfoInvenWeight; import com.l2jserver.gameserver.network.serverpackets.GetItem; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.network.serverpackets.SpawnItem; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.GMAudit; /** * This class manages items. * @version $Revision: 1.4.2.1.2.11 $ $Date: 2005/03/31 16:07:50 $ */ public final class L2ItemInstance extends L2Object { private static final Logger _log = Logger.getLogger(L2ItemInstance.class.getName()); private static final Logger _logItems = Logger.getLogger("item"); /** ID of the owner */ private int _ownerId; /** ID of who dropped the item last, used for knownlist */ private int _dropperObjectId = 0; /** Quantity of the item */ private long _count; /** Initial Quantity of the item */ private long _initCount; /** Remaining time (in miliseconds) */ private long _time; /** Quantity of the item can decrease */ private boolean _decrease = false; /** ID of the item */ private final int _itemId; /** Object L2Item associated to the item */ private final L2Item _item; /** Location of the item : Inventory, PaperDoll, WareHouse */ private ItemLocation _loc; /** Slot where item is stored : Paperdoll slot, inventory order ... */ private int _locData; /** Level of enchantment of the item */ private int _enchantLevel; /** Wear Item */ private boolean _wear; /** Augmented Item */ private L2Augmentation _augmentation = null; /** Shadow item */ private int _mana = -1; private boolean _consumingMana = false; private static final int MANA_CONSUMPTION_RATE = 60000; /** Custom item types (used loto, race tickets) */ private int _type1; private int _type2; private long _dropTime; private boolean _published = false; private boolean _protected; public static final int UNCHANGED = 0; public static final int ADDED = 1; public static final int REMOVED = 3; public static final int MODIFIED = 2; //@formatter:off public static final int[] DEFAULT_ENCHANT_OPTIONS = new int[] { 0, 0, 0 }; //@formatter:on private int _lastChange = 2; // 1 ??, 2 modified, 3 removed private boolean _existsInDb; // if a record exists in DB. private boolean _storedInDb; // if DB data is up-to-date. private final ReentrantLock _dbLock = new ReentrantLock(); private Elementals[] _elementals = null; private ScheduledFuture<?> itemLootShedule = null; private ScheduledFuture<?> _lifeTimeTask; private ScheduledFuture<?> _appearanceLifeTimeTask; private final DropProtection _dropProtection = new DropProtection(); private int _shotsMask = 0; private final List<Options> _enchantOptions = new ArrayList<>(); /** * Constructor of the L2ItemInstance from the objectId and the itemId. * @param objectId : int designating the ID of the object in the world * @param itemId : int designating the ID of the item */ public L2ItemInstance(int objectId, int itemId) { super(objectId); setInstanceType(InstanceType.L2ItemInstance); _itemId = itemId; _item = ItemTable.getInstance().getTemplate(itemId); if ((_itemId == 0) || (_item == null)) { throw new IllegalArgumentException(); } super.setName(_item.getName()); setCount(1); _loc = ItemLocation.VOID; _type1 = 0; _type2 = 0; _dropTime = 0; _mana = _item.getDuration(); _time = _item.getTime() == -1 ? -1 : System.currentTimeMillis() + ((long) _item.getTime() * 60 * 1000); scheduleLifeTimeTask(); } /** * Constructor of the L2ItemInstance from the objetId and the description of the item given by the L2Item. * @param objectId : int designating the ID of the object in the world * @param item : L2Item containing informations of the item */ public L2ItemInstance(int objectId, L2Item item) { super(objectId); setInstanceType(InstanceType.L2ItemInstance); _itemId = item.getId(); _item = item; if (_itemId == 0) { throw new IllegalArgumentException(); } super.setName(_item.getName()); setCount(1); _loc = ItemLocation.VOID; _mana = _item.getDuration(); _time = _item.getTime() == -1 ? -1 : System.currentTimeMillis() + ((long) _item.getTime() * 60 * 1000); scheduleLifeTimeTask(); } /** * Constructor overload.<br> * Sets the next free object ID in the ID factory. * @param itemId the item template ID */ public L2ItemInstance(int itemId) { this(IdFactory.getInstance().getNextId(), itemId); } @Override public void initKnownList() { setKnownList(new NullKnownList(this)); } /** * Remove a L2ItemInstance from the world and send server->client GetItem packets.<BR> * <BR> * <B><U> Actions</U> :</B><BR> * <BR> * <li>Send a Server->Client Packet GetItem to player that pick up and its _knowPlayers member</li> <li>Remove the L2Object from the world</li><BR> * <BR> * <FONT COLOR=#FF0000><B> <U>Caution</U> : This method DOESN'T REMOVE the object from _allObjects of L2World </B></FONT><BR> * <BR> * <B><U> Assert </U> :</B><BR> * <BR> * <li>this instanceof L2ItemInstance</li> <li>_worldRegion != null <I>(L2Object is visible at the beginning)</I></li><BR> * <BR> * <B><U> Example of use </U> :</B><BR> * <BR> * <li>Do Pickup Item : PCInstance and Pet</li><BR> * <BR> * @param player Player that pick up the item */ public final void pickupMe(L2Character player) { assert getWorldRegion() != null; L2WorldRegion oldregion = getWorldRegion(); // Create a server->client GetItem packet to pick up the L2ItemInstance player.broadcastPacket(new GetItem(this, player.getObjectId())); synchronized (this) { setIsVisible(false); setWorldRegion(null); } // if this item is a mercenary ticket, remove the spawns! int itemId = getId(); if (MercTicketManager.getInstance().getTicketCastleId(itemId) > 0) { MercTicketManager.getInstance().removeTicket(this); ItemsOnGroundManager.getInstance().removeObject(this); } // outside of synchronized to avoid deadlocks // Remove the L2ItemInstance from the world L2World.getInstance().removeVisibleObject(this, oldregion); if (player.isPlayer()) { // Notify to scripts EventDispatcher.getInstance().notifyEventAsync(new OnPlayerItemPickup(player.getActingPlayer(), this), getItem()); } } /** * Sets the ownerID of the item * @param process : String Identifier of process triggering this action * @param owner_id : int designating the ID of the owner * @param creator : L2PcInstance Player requesting the item creation * @param reference : Object Object referencing current action like NPC selling item or previous item in transformation */ public void setOwnerId(String process, int owner_id, L2PcInstance creator, Object reference) { setOwnerId(owner_id); if (Config.LOG_ITEMS) { if (!Config.LOG_ITEMS_SMALL_LOG || (Config.LOG_ITEMS_SMALL_LOG && (getItem().isEquipable() || (getItem().getId() == ADENA_ID)))) { LogRecord record = new LogRecord(Level.INFO, "SETOWNER:" + process); record.setLoggerName("item"); record.setParameters(new Object[] { this, creator, reference }); _logItems.log(record); } } if (creator != null) { if (creator.isGM()) { String referenceName = "no-reference"; if (reference instanceof L2Object) { referenceName = (((L2Object) reference).getName() != null ? ((L2Object) reference).getName() : "no-name"); } else if (reference instanceof String) { referenceName = (String) reference; } String targetName = (creator.getTarget() != null ? creator.getTarget().getName() : "no-target"); if (Config.GMAUDIT) { GMAudit.auditGMAction(creator.getName() + " [" + creator.getObjectId() + "]", process + "(id: " + getId() + " name: " + getName() + ")", targetName, "L2Object referencing this action is: " + referenceName); } } } } /** * Sets the ownerID of the item * @param owner_id : int designating the ID of the owner */ public void setOwnerId(int owner_id) { if (owner_id == _ownerId) { return; } // Remove any inventory skills from the old owner. removeSkillsFromOwner(); _ownerId = owner_id; _storedInDb = false; // Give any inventory skills to the new owner only if the item is in inventory // else the skills will be given when location is set to inventory. giveSkillsToOwner(); } /** * Returns the ownerID of the item * @return int : ownerID of the item */ public int getOwnerId() { return _ownerId; } /** * Sets the location of the item * @param loc : ItemLocation (enumeration) */ public void setItemLocation(ItemLocation loc) { setItemLocation(loc, 0); } /** * Sets the location of the item.<BR> * <BR> * <U><I>Remark :</I></U> If loc and loc_data different from database, say datas not up-to-date * @param loc : ItemLocation (enumeration) * @param loc_data : int designating the slot where the item is stored or the village for freights */ public void setItemLocation(ItemLocation loc, int loc_data) { if ((loc == _loc) && (loc_data == _locData)) { return; } // Remove any inventory skills from the old owner. removeSkillsFromOwner(); _loc = loc; _locData = loc_data; _storedInDb = false; // Give any inventory skills to the new owner only if the item is in inventory // else the skills will be given when location is set to inventory. giveSkillsToOwner(); } public ItemLocation getItemLocation() { return _loc; } /** * Sets the quantity of the item.<BR> * <BR> * @param count the new count to set */ public void setCount(long count) { if (getCount() == count) { return; } _count = count >= -1 ? count : 0; _storedInDb = false; } /** * @return Returns the count. */ public long getCount() { return _count; } /** * Sets the quantity of the item.<BR> * <BR> * <U><I>Remark :</I></U> If loc and loc_data different from database, say datas not up-to-date * @param process : String Identifier of process triggering this action * @param count : int * @param creator : L2PcInstance Player requesting the item creation * @param reference : Object Object referencing current action like NPC selling item or previous item in transformation */ public void changeCount(String process, long count, L2PcInstance creator, Object reference) { if (count == 0) { return; } long old = getCount(); long max = getId() == ADENA_ID ? MAX_ADENA : Integer.MAX_VALUE; if ((count > 0) && (getCount() > (max - count))) { setCount(max); } else { setCount(getCount() + count); } if (getCount() < 0) { setCount(0); } _storedInDb = false; if (Config.LOG_ITEMS && (process != null)) { if (!Config.LOG_ITEMS_SMALL_LOG || (Config.LOG_ITEMS_SMALL_LOG && (_item.isEquipable() || (_item.getId() == ADENA_ID)))) { LogRecord record = new LogRecord(Level.INFO, "CHANGE:" + process); record.setLoggerName("item"); record.setParameters(new Object[] { this, "PrevCount(" + old + ")", creator, reference }); _logItems.log(record); } } if (creator != null) { if (creator.isGM()) { String referenceName = "no-reference"; if (reference instanceof L2Object) { referenceName = (((L2Object) reference).getName() != null ? ((L2Object) reference).getName() : "no-name"); } else if (reference instanceof String) { referenceName = (String) reference; } String targetName = (creator.getTarget() != null ? creator.getTarget().getName() : "no-target"); if (Config.GMAUDIT) { GMAudit.auditGMAction(creator.getName() + " [" + creator.getObjectId() + "]", process + "(id: " + getId() + " objId: " + getObjectId() + " name: " + getName() + " count: " + count + ")", targetName, "L2Object referencing this action is: " + referenceName); } } } } // No logging (function designed for shots only) public void changeCountWithoutTrace(int count, L2PcInstance creator, Object reference) { changeCount(null, count, creator, reference); } /** * Return true if item can be enchanted * @return boolean */ public int isEnchantable() { if ((getItemLocation() == ItemLocation.INVENTORY) || (getItemLocation() == ItemLocation.PAPERDOLL)) { return getItem().isEnchantable(); } return 0; } /** * Returns if item is equipable * @return boolean */ public boolean isEquipable() { return !((_item.getBodyPart() == 0) || (_item.getItemType() == EtcItemType.ARROW) || (_item.getItemType() == EtcItemType.BOLT) || (_item.getItemType() == EtcItemType.LURE)); } /** * Returns if item is equipped * @return boolean */ public boolean isEquipped() { return (_loc == ItemLocation.PAPERDOLL) || (_loc == ItemLocation.PET_EQUIP); } /** * Returns the slot where the item is stored * @return int */ public int getLocationSlot() { assert (_loc == ItemLocation.PAPERDOLL) || (_loc == ItemLocation.PET_EQUIP) || (_loc == ItemLocation.INVENTORY) || (_loc == ItemLocation.MAIL) || (_loc == ItemLocation.FREIGHT); return _locData; } /** * Returns the characteristics of the item * @return L2Item */ public L2Item getItem() { return _item; } public int getCustomType1() { return _type1; } public int getCustomType2() { return _type2; } public void setCustomType1(int newtype) { _type1 = newtype; } public void setCustomType2(int newtype) { _type2 = newtype; } public void setDropTime(long time) { _dropTime = time; } public long getDropTime() { return _dropTime; } /** * @return the type of item. */ public ItemType getItemType() { return _item.getItemType(); } /** * Gets the item ID. * @return the item ID */ @Override public int getId() { return _itemId; } /** * @return the display Id of the item. */ public int getDisplayId() { return getItem().getDisplayId(); } /** * @return {@code true} if item is an EtcItem, {@code false} otherwise. */ public boolean isEtcItem() { return (_item instanceof L2EtcItem); } /** * @return {@code true} if item is a Weapon/Shield, {@code false} otherwise. */ public boolean isWeapon() { return (_item instanceof L2Weapon); } /** * @return {@code true} if item is an Armor, {@code false} otherwise. */ public boolean isArmor() { return (_item instanceof L2Armor); } /** * @return the characteristics of the L2EtcItem, {@code false} otherwise. */ public L2EtcItem getEtcItem() { if (_item instanceof L2EtcItem) { return (L2EtcItem) _item; } return null; } /** * @return the characteristics of the L2Weapon. */ public L2Weapon getWeaponItem() { if (_item instanceof L2Weapon) { return (L2Weapon) _item; } return null; } /** * @return the characteristics of the L2Armor. */ public L2Armor getArmorItem() { if (_item instanceof L2Armor) { return (L2Armor) _item; } return null; } /** * @return the quantity of crystals for crystallization. */ public final int getCrystalCount() { return _item.getCrystalCount(_enchantLevel); } /** * @return the reference price of the item. */ public int getReferencePrice() { return _item.getReferencePrice(); } /** * @return the name of the item. */ public String getItemName() { return _item.getName(); } /** * @return the reuse delay of this item. */ public int getReuseDelay() { return _item.getReuseDelay(); } /** * @return the shared reuse item group. */ public int getSharedReuseGroup() { return _item.getSharedReuseGroup(); } /** * @return the last change of the item */ public int getLastChange() { return _lastChange; } /** * Sets the last change of the item * @param lastChange : int */ public void setLastChange(int lastChange) { _lastChange = lastChange; } /** * Returns if item is stackable * @return boolean */ public boolean isStackable() { return _item.isStackable(); } /** * Returns if item is dropable * @return boolean */ public boolean isDropable() { return isAugmented() ? false : _item.isDropable(); } /** * Returns if item is destroyable * @return boolean */ public boolean isDestroyable() { return _item.isDestroyable(); } /** * Returns if item is tradeable * @return boolean */ public boolean isTradeable() { return isAugmented() ? false : _item.isTradeable(); } /** * Returns if item is sellable * @return boolean */ public boolean isSellable() { return isAugmented() ? false : _item.isSellable(); } /** * @param isPrivateWareHouse * @return if item can be deposited in warehouse or freight */ public boolean isDepositable(boolean isPrivateWareHouse) { // equipped, hero and quest items if (isEquipped() || !_item.isDepositable()) { return false; } if (!isPrivateWareHouse) { // augmented not tradeable if (!isTradeable() || isShadowItem()) { return false; } } return true; } public boolean isPotion() { return _item.isPotion(); } public boolean isElixir() { return _item.isElixir(); } public boolean isScroll() { return _item.isScroll(); } public boolean isHeroItem() { return _item.isHeroItem(); } public boolean isCommonItem() { return _item.isCommon(); } /** * Returns whether this item is pvp or not * @return boolean */ public boolean isPvp() { return _item.isPvpItem(); } public boolean isOlyRestrictedItem() { return getItem().isOlyRestrictedItem(); } /** * @param player * @param allowAdena * @param allowNonTradeable * @return if item is available for manipulation */ public boolean isAvailable(L2PcInstance player, boolean allowAdena, boolean allowNonTradeable) { final L2Summon pet = player.getPet(); return ((!isEquipped()) // Not equipped && (getItem().getType2() != L2Item.TYPE2_QUEST) // Not Quest Item && ((getItem().getType2() != L2Item.TYPE2_MONEY) || (getItem().getType1() != L2Item.TYPE1_SHIELD_ARMOR)) // not money, not shield && ((pet == null) || (getObjectId() != pet.getControlObjectId())) // Not Control item of currently summoned pet && (player.getActiveEnchantItemId() != getObjectId()) // Not momentarily used enchant scroll && (player.getActiveEnchantSupportItemId() != getObjectId()) // Not momentarily used enchant support item && (player.getActiveEnchantAttrItemId() != getObjectId()) // Not momentarily used enchant attribute item && (allowAdena || (getId() != Inventory.ADENA_ID)) // Not Adena && ((player.getCurrentSkill() == null) || (player.getCurrentSkill().getSkill().getItemConsumeId() != getId())) && (!player.isCastingSimultaneouslyNow() || (player.getLastSimultaneousSkillCast() == null) || (player.getLastSimultaneousSkillCast().getItemConsumeId() != getId())) && (allowNonTradeable || (isTradeable() && (!((getItem().getItemType() == EtcItemType.PET_COLLAR) && player.havePetInvItems()))))); } /** * Returns the level of enchantment of the item * @return int */ public int getEnchantLevel() { return _enchantLevel; } /** * @param enchantLevel the enchant value to set */ public void setEnchantLevel(int enchantLevel) { if (_enchantLevel == enchantLevel) { return; } clearEnchantStats(); _enchantLevel = enchantLevel; applyEnchantStats(); _storedInDb = false; } /** * Returns whether this item is augmented or not * @return true if augmented */ public boolean isAugmented() { return _augmentation != null; } /** * Returns the augmentation object for this item * @return augmentation */ public L2Augmentation getAugmentation() { return _augmentation; } /** * Sets a new augmentation * @param augmentation * @return return true if sucessfull */ public boolean setAugmentation(L2Augmentation augmentation) { // there shall be no previous augmentation.. if (_augmentation != null) { _log.info("Warning: Augment set for (" + getObjectId() + ") " + getName() + " owner: " + getOwnerId()); return false; } _augmentation = augmentation; try (Connection con = L2DatabaseFactory.getInstance().getConnection()) { updateItemAttributes(con); } catch (SQLException e) { _log.log(Level.SEVERE, "Could not update atributes for item: " + this + " from DB:", e); } EventDispatcher.getInstance().notifyEventAsync(new OnPlayerAugment(getActingPlayer(), this, augmentation, true), getItem()); return true; } /** * Remove the augmentation */ public void removeAugmentation() { if (_augmentation == null) { return; } // Copy augmentation before removing it. final L2Augmentation augment = _augmentation; _augmentation = null; try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement("DELETE FROM item_attributes WHERE itemId = ?")) { ps.setInt(1, getObjectId()); ps.executeUpdate(); } catch (Exception e) { _log.log(Level.SEVERE, "Could not remove augmentation for item: " + this + " from DB:", e); } // Notify to scripts. EventDispatcher.getInstance().notifyEventAsync(new OnPlayerAugment(getActingPlayer(), this, augment, false), getItem()); } public void restoreAttributes() { try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement ps1 = con.prepareStatement("SELECT augAttributes FROM item_attributes WHERE itemId=?"); PreparedStatement ps2 = con.prepareStatement("SELECT elemType,elemValue FROM item_elementals WHERE itemId=?")) { ps1.setInt(1, getObjectId()); try (ResultSet rs = ps1.executeQuery()) { if (rs.next()) { int aug_attributes = rs.getInt(1); if (aug_attributes != -1) { _augmentation = new L2Augmentation(rs.getInt("augAttributes")); } } } ps2.setInt(1, getObjectId()); try (ResultSet rs = ps2.executeQuery()) { while (rs.next()) { byte elem_type = rs.getByte(1); int elem_value = rs.getInt(2); if ((elem_type != -1) && (elem_value != -1)) { applyAttribute(elem_type, elem_value); } } } } catch (Exception e) { _log.log(Level.SEVERE, "Could not restore augmentation and elemental data for item " + this + " from DB: " + e.getMessage(), e); } } private void updateItemAttributes(Connection con) { try (PreparedStatement ps = con.prepareStatement("REPLACE INTO item_attributes VALUES(?,?)")) { ps.setInt(1, getObjectId()); ps.setInt(2, _augmentation != null ? _augmentation.getAttributes() : -1); ps.executeUpdate(); } catch (SQLException e) { _log.log(Level.SEVERE, "Could not update atributes for item: " + this + " from DB:", e); } } private void updateItemElements(Connection con) { try (PreparedStatement ps = con.prepareStatement("DELETE FROM item_elementals WHERE itemId = ?")) { ps.setInt(1, getObjectId()); ps.executeUpdate(); } catch (SQLException e) { _log.log(Level.SEVERE, "Could not update elementals for item: " + this + " from DB:", e); } if (_elementals == null) { return; } try (PreparedStatement ps = con.prepareStatement("INSERT INTO item_elementals VALUES(?,?,?)")) { for (Elementals elm : _elementals) { ps.setInt(1, getObjectId()); ps.setByte(2, elm.getElement()); ps.setInt(3, elm.getValue()); ps.executeUpdate(); ps.clearParameters(); } } catch (SQLException e) { _log.log(Level.SEVERE, "Could not update elementals for item: " + this + " from DB:", e); } } public Elementals[] getElementals() { return _elementals; } public Elementals getElemental(byte attribute) { if (_elementals == null) { return null; } for (Elementals elm : _elementals) { if (elm.getElement() == attribute) { return elm; } } return null; } public byte getAttackElementType() { if (!isWeapon()) { return -2; } else if (getItem().getElementals() != null) { return getItem().getElementals()[0].getElement(); } else if (_elementals != null) { return _elementals[0].getElement(); } return -2; } public int getAttackElementPower() { if (!isWeapon()) { return 0; } else if (getItem().getElementals() != null) { return getItem().getElementals()[0].getValue(); } else if (_elementals != null) { return _elementals[0].getValue(); } return 0; } public int getElementDefAttr(byte element) { if (!isArmor()) { return 0; } else if (getItem().getElementals() != null) { Elementals elm = getItem().getElemental(element); if (elm != null) { return elm.getValue(); } } else if (_elementals != null) { Elementals elm = getElemental(element); if (elm != null) { return elm.getValue(); } } return 0; } private void applyAttribute(byte element, int value) { if (_elementals == null) { _elementals = new Elementals[1]; _elementals[0] = new Elementals(element, value); } else { Elementals elm = getElemental(element); if (elm != null) { elm.setValue(value); } else { elm = new Elementals(element, value); Elementals[] array = new Elementals[_elementals.length + 1]; System.arraycopy(_elementals, 0, array, 0, _elementals.length); array[_elementals.length] = elm; _elementals = array; } } } public void changeAttribute(byte element, int value) { if (_elementals == null) { _elementals = new Elementals[1]; _elementals[0] = new Elementals(element, value); } else { Elementals elm = getElemental(element); if (elm != null) { elm.setValue(value); } else { _elementals = new Elementals[1]; _elementals[0] = new Elementals(element, value); } } try (Connection con = L2DatabaseFactory.getInstance().getConnection()) { updateItemElements(con); } catch (SQLException e) { _log.log(Level.SEVERE, "Could not update elementals for item: " + this + " from DB:", e); } } /** * Add elemental attribute to item and save to db * @param element * @param value */ public void setElementAttr(byte element, int value) { applyAttribute(element, value); try (Connection con = L2DatabaseFactory.getInstance().getConnection()) { updateItemElements(con); } catch (SQLException e) { _log.log(Level.SEVERE, "Could not update elementals for item: " + this + " from DB:", e); } } /** * Remove elemental from item * @param element byte element to remove, -1 for all elementals remove */ public void clearElementAttr(byte element) { if ((getElemental(element) == null) && (element != -1)) { return; } Elementals[] array = null; if ((element != -1) && (_elementals != null) && (_elementals.length > 1)) { array = new Elementals[_elementals.length - 1]; int i = 0; for (Elementals elm : _elementals) { if (elm.getElement() != element) { array[i++] = elm; } } } _elementals = array; String query = (element != -1) ? "DELETE FROM item_elementals WHERE itemId = ? AND elemType = ?" : "DELETE FROM item_elementals WHERE itemId = ?"; try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement(query)) { if (element != -1) { // Item can have still others ps.setInt(2, element); } ps.setInt(1, getObjectId()); ps.executeUpdate(); } catch (Exception e) { _log.log(Level.SEVERE, "Could not remove elemental enchant for item: " + this + " from DB:", e); } } /** * Used to decrease mana (mana means life time for shadow items) */ public static class ScheduleConsumeManaTask implements Runnable { private static final Logger _log = Logger.getLogger(ScheduleConsumeManaTask.class.getName()); private final L2ItemInstance _shadowItem; public ScheduleConsumeManaTask(L2ItemInstance item) { _shadowItem = item; } @Override public void run() { try { // decrease mana if (_shadowItem != null) { _shadowItem.decreaseMana(true); } } catch (Exception e) { _log.log(Level.SEVERE, "", e); } } } /** * Returns true if this item is a shadow item Shadow items have a limited life-time * @return */ public boolean isShadowItem() { return (_mana >= 0); } /** * Returns the remaining mana of this shadow item * @return lifeTime */ public int getMana() { return _mana; } /** * Decreases the mana of this shadow item, sends a inventory update schedules a new consumption task if non is running optionally one could force a new task * @param resetConsumingMana if true forces a new consumption task if item is equipped */ public void decreaseMana(boolean resetConsumingMana) { decreaseMana(resetConsumingMana, 1); } /** * Decreases the mana of this shadow item, sends a inventory update schedules a new consumption task if non is running optionally one could force a new task * @param resetConsumingMana if forces a new consumption task if item is equipped * @param count how much mana decrease */ public void decreaseMana(boolean resetConsumingMana, int count) { if (!isShadowItem()) { return; } if ((_mana - count) >= 0) { _mana -= count; } else { _mana = 0; } if (_storedInDb) { _storedInDb = false; } if (resetConsumingMana) { _consumingMana = false; } final L2PcInstance player = getActingPlayer(); if (player != null) { SystemMessage sm; switch (_mana) { case 10: sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_REMAINING_MANA_IS_NOW_10); sm.addItemName(_item); player.sendPacket(sm); break; case 5: sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_REMAINING_MANA_IS_NOW_5); sm.addItemName(_item); player.sendPacket(sm); break; case 1: sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_REMAINING_MANA_IS_NOW_1_IT_WILL_DISAPPEAR_SOON); sm.addItemName(_item); player.sendPacket(sm); break; } if (_mana == 0) // The life time has expired { sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_REMAINING_MANA_IS_NOW_0_AND_THE_ITEM_HAS_DISAPPEARED); sm.addItemName(_item); player.sendPacket(sm); // unequip if (isEquipped()) { L2ItemInstance[] unequiped = player.getInventory().unEquipItemInSlotAndRecord(getLocationSlot()); InventoryUpdate iu = new InventoryUpdate(); for (L2ItemInstance item : unequiped) { item.unChargeAllShots(); iu.addModifiedItem(item); } player.sendPacket(iu); player.broadcastUserInfo(); } if (getItemLocation() != ItemLocation.WAREHOUSE) { // destroy player.getInventory().destroyItem("L2ItemInstance", this, player, null); // send update InventoryUpdate iu = new InventoryUpdate(); iu.addRemovedItem(this); player.sendPacket(iu); player.sendPacket(new ExUserInfoInvenWeight(player)); player.sendPacket(new ExAdenaInvenCount(player)); } else { player.getWarehouse().destroyItem("L2ItemInstance", this, player, null); } // delete from world L2World.getInstance().removeObject(this); } else { // Reschedule if still equipped if (!_consumingMana && isEquipped()) { scheduleConsumeManaTask(); } if (getItemLocation() != ItemLocation.WAREHOUSE) { InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(this); player.sendPacket(iu); } } } } public void scheduleConsumeManaTask() { if (_consumingMana) { return; } _consumingMana = true; ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleConsumeManaTask(this), MANA_CONSUMPTION_RATE); } /** * Returns false cause item can't be attacked * @return boolean false */ @Override public boolean isAutoAttackable(L2Character attacker) { return false; } /** * This function basically returns a set of functions from L2Item/L2Armor/L2Weapon, but may add additional functions, if this particular item instance is enhanced for a particular player. * @param player the player * @return the functions list */ public List<AbstractFunction> getStatFuncs(L2Character player) { return getItem().getStatFuncs(this, player); } /** * Updates the database.<BR> */ public void updateDatabase() { this.updateDatabase(false); } /** * Updates the database.<BR> * @param force if the update should necessarilly be done. */ public void updateDatabase(boolean force) { _dbLock.lock(); try { if (_existsInDb) { if ((_ownerId == 0) || (_loc == ItemLocation.VOID) || (_loc == ItemLocation.REFUND) || ((getCount() == 0) && (_loc != ItemLocation.LEASE))) { removeFromDb(); } else if (!Config.LAZY_ITEMS_UPDATE || force) { updateInDb(); } } else { if ((_ownerId == 0) || (_loc == ItemLocation.VOID) || (_loc == ItemLocation.REFUND) || ((getCount() == 0) && (_loc != ItemLocation.LEASE))) { return; } insertIntoDb(); } } finally { _dbLock.unlock(); } } /** * Returns a L2ItemInstance stored in database from its objectID * @param ownerId * @param rs * @return L2ItemInstance */ public static L2ItemInstance restoreFromDb(int ownerId, ResultSet rs) { L2ItemInstance inst = null; int objectId, item_id, loc_data, enchant_level, custom_type1, custom_type2, manaLeft; long time, count; ItemLocation loc; try { objectId = rs.getInt(1); item_id = rs.getInt("item_id"); count = rs.getLong("count"); loc = ItemLocation.valueOf(rs.getString("loc")); loc_data = rs.getInt("loc_data"); enchant_level = rs.getInt("enchant_level"); custom_type1 = rs.getInt("custom_type1"); custom_type2 = rs.getInt("custom_type2"); manaLeft = rs.getInt("mana_left"); time = rs.getLong("time"); } catch (Exception e) { _log.log(Level.SEVERE, "Could not restore an item owned by " + ownerId + " from DB:", e); return null; } L2Item item = ItemTable.getInstance().getTemplate(item_id); if (item == null) { _log.severe("Item item_id=" + item_id + " not known, object_id=" + objectId); return null; } inst = new L2ItemInstance(objectId, item); inst._ownerId = ownerId; inst.setCount(count); inst._enchantLevel = enchant_level; inst._type1 = custom_type1; inst._type2 = custom_type2; inst._loc = loc; inst._locData = loc_data; inst._existsInDb = true; inst._storedInDb = true; // Setup life time for shadow weapons inst._mana = manaLeft; inst._time = time; // load augmentation and elemental enchant if (inst.isEquipable()) { inst.restoreAttributes(); } return inst; } /** * Init a dropped L2ItemInstance and add it in the world as a visible object.<BR> * <BR> * <B><U> Actions</U> :</B><BR> * <BR> * <li>Set the x,y,z position of the L2ItemInstance dropped and update its _worldregion</li> <li>Add the L2ItemInstance dropped to _visibleObjects of its L2WorldRegion</li> <li>Add the L2ItemInstance dropped in the world as a <B>visible</B> object</li><BR> * <BR> * <FONT COLOR=#FF0000><B> <U>Caution</U> : This method DOESN'T ADD the object to _allObjects of L2World </B></FONT><BR> * <BR> * <B><U> Assert </U> :</B><BR> * <BR> * <li>_worldRegion == null <I>(L2Object is invisible at the beginning)</I></li><BR> * <BR> * <B><U> Example of use </U> :</B><BR> * <BR> * <li>Drop item</li> <li>Call Pet</li><BR> */ public class ItemDropTask implements Runnable { private int _x, _y, _z; private final L2Character _dropper; private final L2ItemInstance _itm; public ItemDropTask(L2ItemInstance item, L2Character dropper, int x, int y, int z) { _x = x; _y = y; _z = z; _dropper = dropper; _itm = item; } @Override public final void run() { assert _itm.getWorldRegion() == null; if (_dropper != null) { Location dropDest = GeoData.getInstance().moveCheck(_dropper.getX(), _dropper.getY(), _dropper.getZ(), _x, _y, _z, _dropper.getInstanceId()); _x = dropDest.getX(); _y = dropDest.getY(); _z = dropDest.getZ(); } if (_dropper != null) { setInstanceId(_dropper.getInstanceId()); // Inherit instancezone when dropped in visible world } else { setInstanceId(0); // No dropper? Make it a global item... } synchronized (_itm) { // Set the x,y,z position of the L2ItemInstance dropped and update its _worldregion _itm.setIsVisible(true); _itm.setXYZ(_x, _y, _z); _itm.setWorldRegion(L2World.getInstance().getRegion(getLocation())); // Add the L2ItemInstance dropped to _visibleObjects of its L2WorldRegion } _itm.getWorldRegion().addVisibleObject(_itm); _itm.setDropTime(System.currentTimeMillis()); _itm.setDropperObjectId(_dropper != null ? _dropper.getObjectId() : 0); // Set the dropper Id for the knownlist packets in sendInfo // this can synchronize on others instances, so it's out of // synchronized, to avoid deadlocks // Add the L2ItemInstance dropped in the world as a visible object L2World.getInstance().addVisibleObject(_itm, _itm.getWorldRegion()); if (Config.SAVE_DROPPED_ITEM) { ItemsOnGroundManager.getInstance().save(_itm); } _itm.setDropperObjectId(0); // Set the dropper Id back to 0 so it no longer shows the drop packet } } public final void dropMe(L2Character dropper, int x, int y, int z) { ThreadPoolManager.getInstance().executeGeneral(new ItemDropTask(this, dropper, x, y, z)); if ((dropper != null) && dropper.isPlayer()) { // Notify to scripts EventDispatcher.getInstance().notifyEventAsync(new OnPlayerItemDrop(dropper.getActingPlayer(), this, new Location(x, y, z)), getItem()); } } /** * Update the database with values of the item */ private void updateInDb() { assert _existsInDb; if (_wear) { return; } if (_storedInDb) { return; } try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement("UPDATE items SET owner_id=?,count=?,loc=?,loc_data=?,enchant_level=?,custom_type1=?,custom_type2=?,mana_left=?,time=? " + "WHERE object_id = ?")) { ps.setInt(1, _ownerId); ps.setLong(2, getCount()); ps.setString(3, _loc.name()); ps.setInt(4, _locData); ps.setInt(5, getEnchantLevel()); ps.setInt(6, getCustomType1()); ps.setInt(7, getCustomType2()); ps.setInt(8, getMana()); ps.setLong(9, getTime()); ps.setInt(10, getObjectId()); ps.executeUpdate(); _existsInDb = true; _storedInDb = true; } catch (Exception e) { _log.log(Level.SEVERE, "Could not update item " + this + " in DB: Reason: " + e.getMessage(), e); } } /** * Insert the item in database */ private void insertIntoDb() { assert !_existsInDb && (getObjectId() != 0); if (_wear) { return; } try (Connection con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement ps = con.prepareStatement("INSERT INTO items (owner_id,item_id,count,loc,loc_data,enchant_level,object_id,custom_type1,custom_type2,mana_left,time) " + "VALUES (?,?,?,?,?,?,?,?,?,?,?)")) { ps.setInt(1, _ownerId); ps.setInt(2, _itemId); ps.setLong(3, getCount()); ps.setString(4, _loc.name()); ps.setInt(5, _locData); ps.setInt(6, getEnchantLevel()); ps.setInt(7, getObjectId()); ps.setInt(8, _type1); ps.setInt(9, _type2); ps.setInt(10, getMana()); ps.setLong(11, getTime()); ps.executeUpdate(); _existsInDb = true; _storedInDb = true; if (_augmentation != null) { updateItemAttributes(con); } if (_elementals != null) { updateItemElements(con); } } catch (Exception e) { _log.log(Level.SEVERE, "Could not insert item " + this + " into DB: Reason: " + e.getMessage(), e); } } /** * Delete item from database */ private void removeFromDb() { assert _existsInDb; if (_wear) { return; } try (Connection con = L2DatabaseFactory.getInstance().getConnection()) { try (PreparedStatement ps = con.prepareStatement("DELETE FROM items WHERE object_id = ?")) { ps.setInt(1, getObjectId()); ps.executeUpdate(); _existsInDb = false; _storedInDb = false; } try (PreparedStatement ps = con.prepareStatement("DELETE FROM item_attributes WHERE itemId = ?")) { ps.setInt(1, getObjectId()); ps.executeUpdate(); } try (PreparedStatement ps = con.prepareStatement("DELETE FROM item_elementals WHERE itemId = ?")) { ps.setInt(1, getObjectId()); ps.executeUpdate(); } } catch (Exception e) { _log.log(Level.SEVERE, "Could not delete item " + this + " in DB: " + e.getMessage(), e); } } /** * Returns the item in String format * @return String */ @Override public String toString() { return _item + "[" + getObjectId() + "]"; } public void resetOwnerTimer() { if (itemLootShedule != null) { itemLootShedule.cancel(true); } itemLootShedule = null; } public void setItemLootShedule(ScheduledFuture<?> sf) { itemLootShedule = sf; } public ScheduledFuture<?> getItemLootShedule() { return itemLootShedule; } public void setProtected(boolean isProtected) { _protected = isProtected; } public boolean isProtected() { return _protected; } public boolean isNightLure() { return (((_itemId >= 8505) && (_itemId <= 8513)) || (_itemId == 8485)); } public void setCountDecrease(boolean decrease) { _decrease = decrease; } public boolean getCountDecrease() { return _decrease; } public void setInitCount(int InitCount) { _initCount = InitCount; } public long getInitCount() { return _initCount; } public void restoreInitCount() { if (_decrease) { setCount(_initCount); } } public boolean isTimeLimitedItem() { return (_time > 0); } /** * Returns (current system time + time) of this time limited item * @return Time */ public long getTime() { return _time; } public long getRemainingTime() { return _time - System.currentTimeMillis(); } public void endOfLife() { L2PcInstance player = getActingPlayer(); if (player != null) { if (isEquipped()) { L2ItemInstance[] unequiped = player.getInventory().unEquipItemInSlotAndRecord(getLocationSlot()); InventoryUpdate iu = new InventoryUpdate(); for (L2ItemInstance item : unequiped) { item.unChargeAllShots(); iu.addModifiedItem(item); } player.sendPacket(iu); player.broadcastUserInfo(); } if (getItemLocation() != ItemLocation.WAREHOUSE) { // destroy player.getInventory().destroyItem("L2ItemInstance", this, player, null); // send update InventoryUpdate iu = new InventoryUpdate(); iu.addRemovedItem(this); player.sendPacket(iu); player.sendPacket(new ExUserInfoInvenWeight(player)); player.sendPacket(new ExAdenaInvenCount(player)); } else { player.getWarehouse().destroyItem("L2ItemInstance", this, player, null); } player.sendPacket(SystemMessageId.THE_LIMITED_TIME_ITEM_HAS_DISAPPEARED_BECAUSE_THE_REMAINING_TIME_RAN_OUT); // delete from world L2World.getInstance().removeObject(this); } } public void scheduleLifeTimeTask() { if (!isTimeLimitedItem()) { return; } if (getRemainingTime() <= 0) { endOfLife(); } else { if (_lifeTimeTask != null) { _lifeTimeTask.cancel(false); } _lifeTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleLifeTimeTask(this), getRemainingTime()); } } public static class ScheduleLifeTimeTask implements Runnable { private static final Logger _log = Logger.getLogger(ScheduleLifeTimeTask.class.getName()); private final L2ItemInstance _limitedItem; public ScheduleLifeTimeTask(L2ItemInstance item) { _limitedItem = item; } @Override public void run() { try { if (_limitedItem != null) { _limitedItem.endOfLife(); } } catch (Exception e) { _log.log(Level.SEVERE, "", e); } } } public void updateElementAttrBonus(L2PcInstance player) { if (_elementals == null) { return; } for (Elementals elm : _elementals) { elm.updateBonus(player, isArmor()); } } public void removeElementAttrBonus(L2PcInstance player) { if (_elementals == null) { return; } for (Elementals elm : _elementals) { elm.removeBonus(player); } } public void setDropperObjectId(int id) { _dropperObjectId = id; } @Override public void sendInfo(L2PcInstance activeChar) { if (_dropperObjectId != 0) { activeChar.sendPacket(new DropItem(this, _dropperObjectId)); } else { activeChar.sendPacket(new SpawnItem(this)); } } public final DropProtection getDropProtection() { return _dropProtection; } public boolean isPublished() { return _published; } public void publish() { _published = true; } @Override public boolean decayMe() { if (Config.SAVE_DROPPED_ITEM) { ItemsOnGroundManager.getInstance().removeObject(this); } if (!super.decayMe()) { return false; } return true; } public boolean isQuestItem() { return getItem().isQuestItem(); } public boolean isElementable() { if ((getItemLocation() == ItemLocation.INVENTORY) || (getItemLocation() == ItemLocation.PAPERDOLL)) { return getItem().isElementable(); } return false; } public boolean isFreightable() { return getItem().isFreightable(); } public int useSkillDisTime() { return getItem().useSkillDisTime(); } public int getOlyEnchantLevel() { L2PcInstance player = getActingPlayer(); int enchant = getEnchantLevel(); if (player == null) { return enchant; } if (player.isInOlympiadMode() && (Config.ALT_OLY_ENCHANT_LIMIT >= 0) && (enchant > Config.ALT_OLY_ENCHANT_LIMIT)) { enchant = Config.ALT_OLY_ENCHANT_LIMIT; } return enchant; } public int getDefaultEnchantLevel() { return _item.getDefaultEnchantLevel(); } public boolean hasPassiveSkills() { return (getItemType() == EtcItemType.RUNE) && (getItemLocation() == ItemLocation.INVENTORY) && (getOwnerId() > 0) && getItem().hasSkills(); } public void giveSkillsToOwner() { if (!hasPassiveSkills()) { return; } final L2PcInstance player = getActingPlayer(); if (player != null) { for (SkillHolder sh : getItem().getSkills()) { if (sh.getSkill().isPassive()) { player.addSkill(sh.getSkill(), false); } } } } public void removeSkillsFromOwner() { if (!hasPassiveSkills()) { return; } final L2PcInstance player = getActingPlayer(); if (player != null) { for (SkillHolder sh : getItem().getSkills()) { if (sh.getSkill().isPassive()) { player.removeSkill(sh.getSkill(), false, true); } } } } @Override public boolean isItem() { return true; } @Override public L2PcInstance getActingPlayer() { return L2World.getInstance().getPlayer(getOwnerId()); } public int getEquipReuseDelay() { return _item.getEquipReuseDelay(); } /** * @param activeChar * @param command */ public void onBypassFeedback(L2PcInstance activeChar, String command) { if (command.startsWith("Quest")) { String questName = command.substring(6); String event = null; int idx = questName.indexOf(' '); if (idx > 0) { event = questName.substring(idx).trim(); } if (event != null) { EventDispatcher.getInstance().notifyEventAsync(new OnItemBypassEvent(this, activeChar, event), getItem()); } else { EventDispatcher.getInstance().notifyEventAsync(new OnItemTalk(this, activeChar), getItem()); } } } @Override public boolean isChargedShot(ShotType type) { return (_shotsMask & type.getMask()) == type.getMask(); } @Override public void setChargedShot(ShotType type, boolean charged) { if (charged) { _shotsMask |= type.getMask(); } else { _shotsMask &= ~type.getMask(); } } public void unChargeAllShots() { _shotsMask = 0; } /** * Returns enchant effect object for this item * @return enchanteffect */ public int[] getEnchantOptions() { EnchantOptions op = EnchantItemOptionsData.getInstance().getOptions(this); if (op != null) { return op.getOptions(); } return DEFAULT_ENCHANT_OPTIONS; } /** * Clears all the enchant bonuses if item is enchanted and containing bonuses for enchant value. */ public void clearEnchantStats() { final L2PcInstance player = getActingPlayer(); if (player == null) { _enchantOptions.clear(); return; } for (Options op : _enchantOptions) { op.remove(player); } _enchantOptions.clear(); } /** * Clears and applies all the enchant bonuses if item is enchanted and containing bonuses for enchant value. */ public void applyEnchantStats() { final L2PcInstance player = getActingPlayer(); if (!isEquipped() || (player == null) || (getEnchantOptions() == DEFAULT_ENCHANT_OPTIONS)) { return; } for (int id : getEnchantOptions()) { final Options options = OptionData.getInstance().getOptions(id); if (options != null) { options.apply(player); _enchantOptions.add(options); } else if (id != 0) { _log.log(Level.INFO, "applyEnchantStats: Couldn't find option: " + id); } } } @Override public void setHeading(int heading) { } public void deleteMe() { if ((_lifeTimeTask != null) && !_lifeTimeTask.isDone()) { _lifeTimeTask.cancel(false); _lifeTimeTask = null; } if ((_appearanceLifeTimeTask != null) && !_appearanceLifeTimeTask.isDone()) { _appearanceLifeTimeTask.cancel(false); _appearanceLifeTimeTask = null; } } public final ItemVariables getVariables() { final ItemVariables vars = getScript(ItemVariables.class); return vars != null ? vars : addScript(new ItemVariables(getObjectId())); } public int getVisualId() { final int visualId = getVariables().getInt(ItemVariables.VISUAL_ID, 0); if (visualId > 0) { final int appearanceStoneId = getVariables().getInt(ItemVariables.VISUAL_APPEARANCE_STONE_ID, 0); if (appearanceStoneId > 0) { final AppearanceStone stone = AppearanceItemData.getInstance().getStone(appearanceStoneId); if (stone != null) { final L2PcInstance player = getActingPlayer(); if (player != null) { if (!stone.getRaces().isEmpty() && !stone.getRaces().contains(player.getRace())) { return 0; } if (!stone.getRacesNot().isEmpty() && stone.getRacesNot().contains(player.getRace())) { return 0; } } } } } return visualId; } public void setVisualId(int visualId) { getVariables().set(ItemVariables.VISUAL_ID, visualId); } public long getVisualLifeTime() { return getVariables().getLong(ItemVariables.VISUAL_APPEARANCE_LIFE_TIME, 0); } public void scheduleVisualLifeTime() { if (_appearanceLifeTimeTask != null) { _appearanceLifeTimeTask.cancel(false); } if (getVisualLifeTime() > 0) { final long time = getVisualLifeTime() - System.currentTimeMillis(); if (time > 0) { _appearanceLifeTimeTask = ThreadPoolManager.getInstance().scheduleGeneral(this::onVisualLifeTimeEnd, time); } else { ThreadPoolManager.getInstance().executeGeneral(this::onVisualLifeTimeEnd); } } } private final void onVisualLifeTimeEnd() { final ItemVariables vars = getVariables(); vars.remove(ItemVariables.VISUAL_ID); vars.remove(ItemVariables.VISUAL_APPEARANCE_STONE_ID); vars.remove(ItemVariables.VISUAL_APPEARANCE_LIFE_TIME); vars.storeMe(); final L2PcInstance player = getActingPlayer(); if (player != null) { final InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(this); player.broadcastUserInfo(UserInfoType.APPAREANCE); player.sendPacket(new ExUserInfoEquipSlot(player)); player.sendPacket(iu); player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED).addItemName(this)); } } public boolean isAppearanceable() { return isWeapon() || isArmor(); } }