/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ManagePledgePower;
public final class RequestPledgePower extends L2GameClientPacket
{
private static final String _C__CC_REQUESTPLEDGEPOWER = "[C] CC RequestPledgePower";
private int _rank;
private int _action;
private int _privs;
@Override
protected void readImpl()
{
_rank = readD();
_action = readD();
if (_action == 2)
{
_privs = readD();
}
else
{
_privs = 0;
}
}
@Override
protected void runImpl()
{
final L2PcInstance player = getClient().getActiveChar();
if (player == null)
{
return;
}
if (_action == 2)
{
if (player.isClanLeader())
{
if (_rank == 9)
{
// The rights below cannot be bestowed upon Academy members:
// Join a clan or be dismissed
// Title management, crest management, master management, level management,
// bulletin board administration
// Clan war, right to dismiss, set functions
// Auction, manage taxes, attack/defend registration, mercenary management
// => Leaves only CP_CL_VIEW_WAREHOUSE, CP_CH_OPEN_DOOR, CP_CS_OPEN_DOOR?
_privs &= ClanPrivilege.CL_VIEW_WAREHOUSE.getBitmask() | ClanPrivilege.CH_OPEN_DOOR.getBitmask() | ClanPrivilege.CS_OPEN_DOOR.getBitmask();
}
player.getClan().setRankPrivs(_rank, _privs);
}
}
else
{
player.sendPacket(new ManagePledgePower(getClient().getActiveChar().getClan(), _action, _rank));
}
}
@Override
public String getType()
{
return _C__CC_REQUESTPLEDGEPOWER;
}
}