/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package ai.npc.ManorManager; import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.instancemanager.CastleManorManager; import com.l2jserver.gameserver.model.PcCondOverride; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.events.EventType; import com.l2jserver.gameserver.model.events.ListenerRegisterType; import com.l2jserver.gameserver.model.events.annotations.Id; import com.l2jserver.gameserver.model.events.annotations.RegisterEvent; import com.l2jserver.gameserver.model.events.annotations.RegisterType; import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcManorBypass; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.BuyListSeed; import com.l2jserver.gameserver.network.serverpackets.ExShowCropInfo; import com.l2jserver.gameserver.network.serverpackets.ExShowManorDefaultInfo; import com.l2jserver.gameserver.network.serverpackets.ExShowProcureCropDetail; import com.l2jserver.gameserver.network.serverpackets.ExShowSeedInfo; import com.l2jserver.gameserver.network.serverpackets.ExShowSellCropList; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * Manor manager AI. * @author malyelfik */ public final class ManorManager extends AbstractNpcAI { private static final int[] NPC = { 35644, 35645, 35319, 35366, 36456, 35512, 35558, 35229, 35230, 35231, 35277, 35103, 35145, 35187 }; public ManorManager() { super(ManorManager.class.getSimpleName(), "ai/npc"); addStartNpc(NPC); addFirstTalkId(NPC); addTalkId(NPC); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { String htmltext = null; switch (event) { case "manager-help-01.htm": case "manager-help-02.htm": case "manager-help-03.htm": htmltext = event; break; } return htmltext; } @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { if (Config.ALLOW_MANOR) { final int castleId = npc.getTemplate().getParameters().getInt("manor_id", -1); if (!player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) && player.isClanLeader() && (castleId == player.getClan().getCastleId())) { return "manager-lord.htm"; } return "manager.htm"; } return getHtm(player.getHtmlPrefix(), "data/html/npcdefault.htm"); } // @formatter:off @RegisterEvent(EventType.ON_NPC_MANOR_BYPASS) @RegisterType(ListenerRegisterType.NPC) @Id({35644, 35645, 35319, 35366, 36456, 35512, 35558, 35229, 35230, 35231, 35277, 35103, 35145, 35187}) // @formatter:on public final void onNpcManorBypass(OnNpcManorBypass evt) { final L2PcInstance player = evt.getActiveChar(); if (CastleManorManager.getInstance().isUnderMaintenance()) { player.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE); return; } final L2Npc npc = evt.getTarget(); final int templateId = npc.getTemplate().getParameters().getInt("manor_id", -1); final int castleId = (evt.getManorId() == -1) ? templateId : evt.getManorId(); switch (evt.getRequest()) { case 1: // Seed purchase { if (templateId != castleId) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR).addCastleId(templateId)); return; } player.sendPacket(new BuyListSeed(player.getAdena(), castleId)); break; } case 2: // Crop sales player.sendPacket(new ExShowSellCropList(player.getInventory(), castleId)); break; case 3: // Seed info player.sendPacket(new ExShowSeedInfo(castleId, evt.isNextPeriod(), false)); break; case 4: // Crop info player.sendPacket(new ExShowCropInfo(castleId, evt.isNextPeriod(), false)); break; case 5: // Basic info player.sendPacket(new ExShowManorDefaultInfo(false)); break; case 6: // Buy harvester ((L2MerchantInstance) npc).showBuyWindow(player, 300000 + npc.getId()); break; case 9: // Edit sales (Crop sales) player.sendPacket(new ExShowProcureCropDetail(evt.getManorId())); break; default: _log.warning(getClass().getSimpleName() + ": Player " + player.getName() + " (" + player.getObjectId() + ") send unknown request id " + evt.getRequest() + "!"); } } public static void main(String[] args) { new ManorManager(); } }