/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.npc.ManorManager;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.ListenerRegisterType;
import com.l2jserver.gameserver.model.events.annotations.Id;
import com.l2jserver.gameserver.model.events.annotations.RegisterEvent;
import com.l2jserver.gameserver.model.events.annotations.RegisterType;
import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcManorBypass;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.BuyListSeed;
import com.l2jserver.gameserver.network.serverpackets.ExShowCropInfo;
import com.l2jserver.gameserver.network.serverpackets.ExShowManorDefaultInfo;
import com.l2jserver.gameserver.network.serverpackets.ExShowProcureCropDetail;
import com.l2jserver.gameserver.network.serverpackets.ExShowSeedInfo;
import com.l2jserver.gameserver.network.serverpackets.ExShowSellCropList;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* Manor manager AI.
* @author malyelfik
*/
public final class ManorManager extends AbstractNpcAI
{
private static final int[] NPC =
{
35644,
35645,
35319,
35366,
36456,
35512,
35558,
35229,
35230,
35231,
35277,
35103,
35145,
35187
};
public ManorManager()
{
super(ManorManager.class.getSimpleName(), "ai/npc");
addStartNpc(NPC);
addFirstTalkId(NPC);
addTalkId(NPC);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
switch (event)
{
case "manager-help-01.htm":
case "manager-help-02.htm":
case "manager-help-03.htm":
htmltext = event;
break;
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
if (Config.ALLOW_MANOR)
{
final int castleId = npc.getTemplate().getParameters().getInt("manor_id", -1);
if (!player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) && player.isClanLeader() && (castleId == player.getClan().getCastleId()))
{
return "manager-lord.htm";
}
return "manager.htm";
}
return getHtm(player.getHtmlPrefix(), "data/html/npcdefault.htm");
}
// @formatter:off
@RegisterEvent(EventType.ON_NPC_MANOR_BYPASS)
@RegisterType(ListenerRegisterType.NPC)
@Id({35644, 35645, 35319, 35366, 36456, 35512, 35558, 35229, 35230, 35231, 35277, 35103, 35145, 35187})
// @formatter:on
public final void onNpcManorBypass(OnNpcManorBypass evt)
{
final L2PcInstance player = evt.getActiveChar();
if (CastleManorManager.getInstance().isUnderMaintenance())
{
player.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE);
return;
}
final L2Npc npc = evt.getTarget();
final int templateId = npc.getTemplate().getParameters().getInt("manor_id", -1);
final int castleId = (evt.getManorId() == -1) ? templateId : evt.getManorId();
switch (evt.getRequest())
{
case 1: // Seed purchase
{
if (templateId != castleId)
{
player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR).addCastleId(templateId));
return;
}
player.sendPacket(new BuyListSeed(player.getAdena(), castleId));
break;
}
case 2: // Crop sales
player.sendPacket(new ExShowSellCropList(player.getInventory(), castleId));
break;
case 3: // Seed info
player.sendPacket(new ExShowSeedInfo(castleId, evt.isNextPeriod(), false));
break;
case 4: // Crop info
player.sendPacket(new ExShowCropInfo(castleId, evt.isNextPeriod(), false));
break;
case 5: // Basic info
player.sendPacket(new ExShowManorDefaultInfo(false));
break;
case 6: // Buy harvester
((L2MerchantInstance) npc).showBuyWindow(player, 300000 + npc.getId());
break;
case 9: // Edit sales (Crop sales)
player.sendPacket(new ExShowProcureCropDetail(evt.getManorId()));
break;
default:
_log.warning(getClass().getSimpleName() + ": Player " + player.getName() + " (" + player.getObjectId() + ") send unknown request id " + evt.getRequest() + "!");
}
}
public static void main(String[] args)
{
new ManorManager();
}
}