/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.actor.instance; import java.util.StringTokenizer; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.model.ClanPrivilege; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; public class L2CastleDoormenInstance extends L2DoormenInstance { public L2CastleDoormenInstance(L2NpcTemplate template) { super(template); setInstanceType(InstanceType.L2CastleDoormenInstance); } @Override protected final void openDoors(L2PcInstance player, String command) { StringTokenizer st = new StringTokenizer(command.substring(10), ", "); st.nextToken(); while (st.hasMoreTokens()) { if (getConquerableHall() != null) { getConquerableHall().openCloseDoor(Integer.parseInt(st.nextToken()), true); } else { getCastle().openDoor(player, Integer.parseInt(st.nextToken())); } } } @Override protected final void closeDoors(L2PcInstance player, String command) { StringTokenizer st = new StringTokenizer(command.substring(11), ", "); st.nextToken(); while (st.hasMoreTokens()) { if (getConquerableHall() != null) { getConquerableHall().openCloseDoor(Integer.parseInt(st.nextToken()), false); } else { getCastle().closeDoor(player, Integer.parseInt(st.nextToken())); } } } @Override protected final boolean isOwnerClan(L2PcInstance player) { if ((player.getClan() != null) && player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR)) { SiegableHall hall = getConquerableHall(); // save in variable because it's a costly call if (hall != null) { if (player.getClanId() == hall.getOwnerId()) { return true; } } else if (getCastle() != null) { if (player.getClanId() == getCastle().getOwnerId()) { return true; } } } return false; } @Override protected final boolean isUnderSiege() { SiegableHall hall = getConquerableHall(); if (hall != null) { return hall.isInSiege(); } return getCastle().getZone().isActive(); } }