/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
/**
* @author Tempy
*/
public class GmViewQuestInfo extends L2GameServerPacket
{
private final L2PcInstance _activeChar;
public GmViewQuestInfo(L2PcInstance cha)
{
_activeChar = cha;
}
@Override
protected final void writeImpl()
{
writeC(0x99);
writeS(_activeChar.getName());
Quest[] questList = _activeChar.getAllActiveQuests();
writeH(questList.length); // quest count
for (Quest q : questList)
{
final QuestState qs = _activeChar.getQuestState(q.getName());
writeD(q.getId());
writeD(qs == null ? 0 : qs.getInt("cond"));
}
writeH(0x00); // some size
// for size; ddQQ
}
}