/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.actor.tasks.attackable; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; /** * @author xban1x */ public final class OnKillNotifyTask implements Runnable { private final L2Attackable _attackable; private final Quest _quest; private final L2PcInstance _killer; private final boolean _isSummon; public OnKillNotifyTask(L2Attackable attackable, Quest quest, L2PcInstance killer, boolean isSummon) { _attackable = attackable; _quest = quest; _killer = killer; _isSummon = isSummon; } @Override public void run() { if ((_quest != null) && (_attackable != null) && (_killer != null)) { _quest.notifyKill(_attackable, _killer, _isSummon); } } }