/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import java.util.List; import java.util.Objects; import java.util.stream.Collectors; import com.l2jserver.gameserver.model.L2SkillLearn; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.ItemHolder; import com.l2jserver.gameserver.model.skills.Skill; /** * @author UnAfraid */ public class ExAcquireSkillInfo extends L2GameServerPacket { private final int _id; private final int _level; private final int _spCost; private final int _minLevel; private final List<ItemHolder> _itemReq; private final List<Skill> _skillRem; /** * Special constructor for Alternate Skill Learning system.<br> * Sets a custom amount of SP. * @param player * @param skillLearn the skill learn. * @param sp the custom SP amount. */ public ExAcquireSkillInfo(L2PcInstance player, L2SkillLearn skillLearn, int sp) { _id = skillLearn.getSkillId(); _level = skillLearn.getSkillLevel(); _spCost = sp; _minLevel = skillLearn.getGetLevel(); _itemReq = skillLearn.getRequiredItems(); _skillRem = skillLearn.getRemoveSkills().stream().map(player::getKnownSkill).filter(Objects::nonNull).collect(Collectors.toList()); } @Override protected final void writeImpl() { writeC(0xFE); writeH(0xFC); writeD(_id); writeD(_level); writeQ(_spCost); writeH(_minLevel); writeH(0x00); // Dual Class Level Required writeD(_itemReq.size()); for (ItemHolder holder : _itemReq) { writeD(holder.getId()); writeQ(holder.getCount()); } writeD(_skillRem.size()); for (Skill skill : _skillRem) { writeD(skill.getId()); writeD(skill.getLevel()); } } }