/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.skills.AbnormalType;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
public final class Action extends L2GameClientPacket
{
private static final String __C__1F_ACTION = "[C] 1F Action";
private int _objectId;
private int _originX;
private int _originY;
private int _originZ;
private int _actionId;
@Override
protected void readImpl()
{
_objectId = readD(); // Target object Identifier
_originX = readD();
_originY = readD();
_originZ = readD();
_actionId = readC(); // Action identifier : 0-Simple click, 1-Shift click
}
@Override
protected void runImpl()
{
if (Config.DEBUG)
{
_log.info(getType() + ": " + (_actionId == 0 ? "Simple-click" : "Shift-click") + " Target object ID: " + _objectId + " orignX: " + _originX + " orignY: " + _originY + " orignZ: " + _originZ);
}
// Get the current L2PcInstance of the player
final L2PcInstance activeChar = getActiveChar();
if (activeChar == null)
{
return;
}
if (activeChar.inObserverMode())
{
activeChar.sendPacket(SystemMessageId.OBSERVERS_CANNOT_PARTICIPATE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
final BuffInfo info = activeChar.getEffectList().getBuffInfoByAbnormalType(AbnormalType.BOT_PENALTY);
if (info != null)
{
for (AbstractEffect effect : info.getEffects())
{
if (!effect.checkCondition(-4))
{
activeChar.sendPacket(SystemMessageId.YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_SO_YOUR_ACTIONS_HAVE_BEEN_RESTRICTED);
activeChar.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
}
}
final L2Object obj;
if (activeChar.getTargetId() == _objectId)
{
obj = activeChar.getTarget();
}
else if (activeChar.isInAirShip() && (activeChar.getAirShip().getHelmObjectId() == _objectId))
{
obj = activeChar.getAirShip();
}
else
{
obj = L2World.getInstance().findObject(_objectId);
}
// If object requested does not exist, add warn msg into logs
if (obj == null)
{
// pressing e.g. pickup many times quickly would get you here
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (!obj.isTargetable() && !activeChar.canOverrideCond(PcCondOverride.TARGET_ALL))
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Players can't interact with objects in the other instances, except from multiverse
if ((obj.getInstanceId() != activeChar.getInstanceId()) && (activeChar.getInstanceId() != -1))
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Only GMs can directly interact with invisible characters
if (!obj.isVisibleFor(activeChar))
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Check if the target is valid, if the player haven't a shop or isn't the requester of a transaction (ex : FriendInvite, JoinAlly, JoinParty...)
if (activeChar.getActiveRequester() != null)
{
// Actions prohibited when in trade
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
switch (_actionId)
{
case 0:
{
obj.onAction(activeChar);
break;
}
case 1:
{
if (!activeChar.isGM() && !(obj.isNpc() && Config.ALT_GAME_VIEWNPC))
{
obj.onAction(activeChar, false);
}
else
{
obj.onActionShift(activeChar);
}
break;
}
default:
{
// Invalid action detected (probably client cheating), log this
_log.warning(getType() + ": Character: " + activeChar.getName() + " requested invalid action: " + _actionId);
sendPacket(ActionFailed.STATIC_PACKET);
break;
}
}
}
@Override
protected boolean triggersOnActionRequest()
{
return false;
}
@Override
public String getType()
{
return __C__1F_ACTION;
}
}