/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.npc.CastleBlacksmith;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* Castle Blacksmith AI.
* @author malyelfik
*/
public final class CastleBlacksmith extends AbstractNpcAI
{
// Blacksmith IDs
private static final int[] NPCS =
{
35098, // Blacksmith (Gludio)
35140, // Blacksmith (Dion)
35182, // Blacksmith (Giran)
35224, // Blacksmith (Oren)
35272, // Blacksmith (Aden)
35314, // Blacksmith (Innadril)
35361, // Blacksmith (Goddard)
35507, // Blacksmith (Rune)
35553, // Blacksmith (Schuttgart)
};
private CastleBlacksmith()
{
super(CastleBlacksmith.class.getSimpleName(), "ai/npc");
addStartNpc(NPCS);
addTalkId(NPCS);
addFirstTalkId(NPCS);
}
private boolean hasRights(L2PcInstance player, L2Npc npc)
{
return player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || npc.isMyLord(player) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN));
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
return (event.equalsIgnoreCase(npc.getId() + "-02.html") && hasRights(player, npc)) ? event : null;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return (hasRights(player, npc)) ? npc.getId() + "-01.html" : "no.html";
}
public static void main(String[] args)
{
new CastleBlacksmith();
}
}