/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.Arrays;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.L2EtcItem;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* @author Zoey76
*/
public class RequestUnEquipItem extends L2GameClientPacket
{
private static final String _C__16_REQUESTUNEQUIPITEM = "[C] 16 RequestUnequipItem";
private int _slot;
/**
* Packet type id 0x16 format: cd
*/
@Override
protected void readImpl()
{
_slot = readD();
}
@Override
protected void runImpl()
{
if (Config.DEBUG)
{
_log.fine("Request unequip slot " + _slot);
}
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
final L2ItemInstance item = activeChar.getInventory().getPaperdollItemByL2ItemId(_slot);
// Wear-items are not to be unequipped.
if (item == null)
{
return;
}
// The English system message say weapon, but it's applied to any equipped item.
if (activeChar.isAttackingNow() || activeChar.isCastingNow() || activeChar.isCastingSimultaneouslyNow())
{
activeChar.sendPacket(SystemMessageId.YOU_CANNOT_CHANGE_WEAPONS_DURING_AN_ATTACK);
return;
}
// Arrows and bolts.
if ((_slot == L2Item.SLOT_L_HAND) && (item.getItem() instanceof L2EtcItem))
{
return;
}
// Prevent of unequipping a cursed weapon.
if ((_slot == L2Item.SLOT_LR_HAND) && (activeChar.isCursedWeaponEquipped() || activeChar.isCombatFlagEquipped()))
{
return;
}
// Prevent player from unequipping items in special conditions.
if (activeChar.isStunned() || activeChar.isSleeping() || activeChar.isParalyzed() || activeChar.isAlikeDead())
{
return;
}
if (!activeChar.getInventory().canManipulateWithItemId(item.getId()))
{
activeChar.sendPacket(SystemMessageId.THAT_ITEM_CANNOT_BE_TAKEN_OFF);
return;
}
if (item.isWeapon() && item.getWeaponItem().isForceEquip() && !activeChar.canOverrideCond(PcCondOverride.ITEM_CONDITIONS))
{
activeChar.sendPacket(SystemMessageId.THAT_ITEM_CANNOT_BE_TAKEN_OFF);
return;
}
final L2ItemInstance[] unequipped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(_slot);
activeChar.broadcastUserInfo();
// This can be 0 if the user pressed the right mouse button twice very fast.
if (unequipped.length > 0)
{
SystemMessage sm = null;
if (unequipped[0].getEnchantLevel() > 0)
{
sm = SystemMessage.getSystemMessage(SystemMessageId.THE_EQUIPMENT_S1_S2_HAS_BEEN_REMOVED);
sm.addInt(unequipped[0].getEnchantLevel());
}
else
{
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_HAS_BEEN_UNEQUIPPED);
}
sm.addItemName(unequipped[0]);
activeChar.sendPacket(sm);
InventoryUpdate iu = new InventoryUpdate();
iu.addItems(Arrays.asList(unequipped));
activeChar.sendPacket(iu);
}
}
@Override
public String getType()
{
return _C__16_REQUESTUNEQUIPITEM;
}
}