/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* @author Maktakien
*/
public class MoveToLocationInVehicle extends L2GameServerPacket
{
private final int _charObjId;
private final int _boatId;
private final Location _destination;
private final Location _origin;
/**
* @param player
* @param destination
* @param origin
*/
public MoveToLocationInVehicle(L2PcInstance player, Location destination, Location origin)
{
_charObjId = player.getObjectId();
_boatId = player.getBoat().getObjectId();
_destination = destination;
_origin = origin;
}
@Override
protected void writeImpl()
{
writeC(0x7e);
writeD(_charObjId);
writeD(_boatId);
writeD(_destination.getX());
writeD(_destination.getY());
writeD(_destination.getZ());
writeD(_origin.getX());
writeD(_origin.getY());
writeD(_origin.getZ());
}
}