/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.Config;
import com.l2jserver.gameserver.data.xml.impl.AbilityPointsData;
import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
/**
* @author Sdw
*/
public class ExAcquireAPSkillList extends L2GameServerPacket
{
private final int _abilityPoints, _usedAbilityPoints;
private final long _price;
private final boolean _enable;
private final List<Skill> _skills = new ArrayList<>();
public ExAcquireAPSkillList(L2PcInstance activeChar)
{
_abilityPoints = activeChar.getAbilityPoints();
_usedAbilityPoints = activeChar.getAbilityPointsUsed();
_price = AbilityPointsData.getInstance().getPrice(_abilityPoints);
for (L2SkillLearn sk : SkillTreesData.getInstance().getAbilitySkillTree().values())
{
final Skill knownSkill = activeChar.getKnownSkill(sk.getSkillId());
if (knownSkill != null)
{
if (knownSkill.getLevel() == sk.getSkillLevel())
{
_skills.add(knownSkill);
}
}
}
_enable = !activeChar.isSubClassActive() && (activeChar.getLevel() >= 99) && activeChar.isNoble();
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x15F);
writeD(_enable ? 1 : 0);
writeQ(Config.ABILITY_POINTS_RESET_ADENA);
writeQ(_price);
writeD(Config.ABILITY_MAX_POINTS);
writeD(_abilityPoints);
writeD(_usedAbilityPoints);
writeD(_skills.size());
for (Skill skill : _skills)
{
writeD(skill.getId());
writeD(skill.getLevel());
}
}
}