/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import java.util.ArrayList; import java.util.List; import com.l2jserver.Config; import com.l2jserver.gameserver.data.xml.impl.AbilityPointsData; import com.l2jserver.gameserver.data.xml.impl.SkillTreesData; import com.l2jserver.gameserver.model.L2SkillLearn; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.Skill; /** * @author Sdw */ public class ExAcquireAPSkillList extends L2GameServerPacket { private final int _abilityPoints, _usedAbilityPoints; private final long _price; private final boolean _enable; private final List<Skill> _skills = new ArrayList<>(); public ExAcquireAPSkillList(L2PcInstance activeChar) { _abilityPoints = activeChar.getAbilityPoints(); _usedAbilityPoints = activeChar.getAbilityPointsUsed(); _price = AbilityPointsData.getInstance().getPrice(_abilityPoints); for (L2SkillLearn sk : SkillTreesData.getInstance().getAbilitySkillTree().values()) { final Skill knownSkill = activeChar.getKnownSkill(sk.getSkillId()); if (knownSkill != null) { if (knownSkill.getLevel() == sk.getSkillLevel()) { _skills.add(knownSkill); } } } _enable = !activeChar.isSubClassActive() && (activeChar.getLevel() >= 99) && activeChar.isNoble(); } @Override protected void writeImpl() { writeC(0xFE); writeH(0x15F); writeD(_enable ? 1 : 0); writeQ(Config.ABILITY_POINTS_RESET_ADENA); writeQ(_price); writeD(Config.ABILITY_MAX_POINTS); writeD(_abilityPoints); writeD(_usedAbilityPoints); writeD(_skills.size()); for (Skill skill : _skills) { writeD(skill.getId()); writeD(skill.getLevel()); } } }