/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
import com.l2jserver.gameserver.model.L2EnchantSkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfoDetail;
/**
* Format (ch) ddd c: (id) 0xD0 h: (subid) 0x31 d: type d: skill id d: skill lvl
* @author -Wooden-
*/
public final class RequestExEnchantSkillInfoDetail extends L2GameClientPacket
{
private static final String _C_D0_46_REQUESTEXENCHANTSKILLINFO = "[C] D0:46 RequestExEnchantSkillInfoDetail";
private int _type;
private int _skillId;
private int _skillLvl;
@Override
protected void readImpl()
{
_type = readD();
_skillId = readD();
_skillLvl = readD();
}
@Override
protected void runImpl()
{
if ((_skillId <= 0) || (_skillLvl <= 0))
{
return;
}
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
int reqSkillLvl = -2;
if ((_type == 0) || (_type == 1))
{
reqSkillLvl = _skillLvl - 1; // enchant
}
else if (_type == 2)
{
reqSkillLvl = _skillLvl + 1; // untrain
}
else if (_type == 3)
{
reqSkillLvl = _skillLvl; // change route
}
int playerSkillLvl = activeChar.getSkillLevel(_skillId);
// dont have such skill
if (playerSkillLvl == -1)
{
return;
}
// if reqlvl is 100,200,.. check base skill lvl enchant
if ((reqSkillLvl % 100) == 0)
{
L2EnchantSkillLearn esl = EnchantSkillGroupsData.getInstance().getSkillEnchantmentBySkillId(_skillId);
if (esl != null)
{
// if player dont have min level to enchant
if (playerSkillLvl != esl.getBaseLevel())
{
return;
}
}
// enchant data dont exist?
else
{
return;
}
}
else if (playerSkillLvl != reqSkillLvl)
{
// change route is different skill lvl but same enchant
if ((_type == 3) && ((playerSkillLvl % 100) != (_skillLvl % 100)))
{
return;
}
}
// send skill enchantment detail
ExEnchantSkillInfoDetail esd = new ExEnchantSkillInfoDetail(_type, _skillId, _skillLvl, activeChar);
activeChar.sendPacket(esd);
}
@Override
public String getType()
{
return _C_D0_46_REQUESTEXENCHANTSKILLINFO;
}
}