/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.data.xml.impl.ExperienceData;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
public class GMViewCharacterInfo extends L2GameServerPacket
{
private final L2PcInstance _activeChar;
private final int _runSpd, _walkSpd;
private final int _swimRunSpd, _swimWalkSpd;
private final int _flyRunSpd, _flyWalkSpd;
private final double _moveMultiplier;
public GMViewCharacterInfo(L2PcInstance cha)
{
_activeChar = cha;
_moveMultiplier = cha.getMovementSpeedMultiplier();
_runSpd = (int) Math.round(cha.getRunSpeed() / _moveMultiplier);
_walkSpd = (int) Math.round(cha.getWalkSpeed() / _moveMultiplier);
_swimRunSpd = (int) Math.round(cha.getSwimRunSpeed() / _moveMultiplier);
_swimWalkSpd = (int) Math.round(cha.getSwimWalkSpeed() / _moveMultiplier);
_flyRunSpd = cha.isFlying() ? _runSpd : 0;
_flyWalkSpd = cha.isFlying() ? _walkSpd : 0;
}
@Override
protected final void writeImpl()
{
writeC(0x95);
writeD(_activeChar.getX());
writeD(_activeChar.getY());
writeD(_activeChar.getZ());
writeD(_activeChar.getHeading());
writeD(_activeChar.getObjectId());
writeS(_activeChar.getName());
writeD(_activeChar.getRace().ordinal());
writeD(_activeChar.getAppearance().getSex() ? 1 : 0);
writeD(_activeChar.getClassId().getId());
writeD(_activeChar.getLevel());
writeQ(_activeChar.getExp());
writeF((float) (_activeChar.getExp() - ExperienceData.getInstance().getExpForLevel(_activeChar.getLevel())) / (ExperienceData.getInstance().getExpForLevel(_activeChar.getLevel() + 1) - ExperienceData.getInstance().getExpForLevel(_activeChar.getLevel()))); // High Five exp %
writeD(_activeChar.getSTR());
writeD(_activeChar.getDEX());
writeD(_activeChar.getCON());
writeD(_activeChar.getINT());
writeD(_activeChar.getWIT());
writeD(_activeChar.getMEN());
writeD(_activeChar.getLUC());
writeD(_activeChar.getCHA());
writeD(_activeChar.getMaxHp());
writeD((int) _activeChar.getCurrentHp());
writeD(_activeChar.getMaxMp());
writeD((int) _activeChar.getCurrentMp());
writeQ(_activeChar.getSp());
writeD(_activeChar.getCurrentLoad());
writeD(_activeChar.getMaxLoad());
writeD(_activeChar.getPkKills());
for (int slot : getPaperdollOrder())
{
writeD(_activeChar.getInventory().getPaperdollObjectId(slot));
}
for (int slot : getPaperdollOrder())
{
writeD(_activeChar.getInventory().getPaperdollItemDisplayId(slot));
}
for (int slot : getPaperdollOrder())
{
writeD(_activeChar.getInventory().getPaperdollAugmentationId(slot));
}
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeC(_activeChar.getInventory().getTalismanSlots()); // CT2.3
writeC(_activeChar.getInventory().canEquipCloak() ? 1 : 0); // CT2.3
writeD(0x00);
writeH(0x00);
writeD(_activeChar.getPAtk(null));
writeD(_activeChar.getPAtkSpd());
writeD(_activeChar.getPDef(null));
writeD(_activeChar.getEvasionRate(null));
writeD(_activeChar.getAccuracy());
writeD(_activeChar.getCriticalHit(null, null));
writeD(_activeChar.getMAtk(null, null));
writeD(_activeChar.getMAtkSpd());
writeD(_activeChar.getPAtkSpd());
writeD(_activeChar.getMDef(null, null));
writeD(_activeChar.getMagicEvasionRate(null));
writeD(_activeChar.getMagicAccuracy());
writeD(_activeChar.getMCriticalHit(null, null));
writeD(_activeChar.getPvpFlag()); // 0-non-pvp 1-pvp = violett name
writeD(_activeChar.getKarma());
writeD(_runSpd);
writeD(_walkSpd);
writeD(_swimRunSpd);
writeD(_swimWalkSpd);
writeD(_flyRunSpd);
writeD(_flyWalkSpd);
writeD(_flyRunSpd);
writeD(_flyWalkSpd);
writeF(_moveMultiplier);
writeF(_activeChar.getAttackSpeedMultiplier()); // 2.9);//
writeF(_activeChar.getCollisionRadius()); // scale
writeF(_activeChar.getCollisionHeight()); // y offset ??!? fem dwarf 4033
writeD(_activeChar.getAppearance().getHairStyle());
writeD(_activeChar.getAppearance().getHairColor());
writeD(_activeChar.getAppearance().getFace());
writeD(_activeChar.isGM() ? 0x01 : 0x00); // builder level
writeS(_activeChar.getTitle());
writeD(_activeChar.getClanId()); // pledge id
writeD(_activeChar.getClanCrestId()); // pledge crest id
writeD(_activeChar.getAllyId()); // ally id
writeC(_activeChar.getMountType().ordinal()); // mount type
writeC(_activeChar.getPrivateStoreType().getId());
writeC(_activeChar.hasDwarvenCraft() ? 1 : 0);
writeD(_activeChar.getPkKills());
writeD(_activeChar.getPvpKills());
writeH(_activeChar.getRecomLeft());
writeH(_activeChar.getRecomHave()); // Blue value for name (0 = white, 255 = pure blue)
writeD(_activeChar.getClassId().getId());
writeD(0x00); // special effects? circles around player...
writeD(_activeChar.getMaxCp());
writeD((int) _activeChar.getCurrentCp());
writeC(_activeChar.isRunning() ? 0x01 : 0x00); // changes the Speed display on Status Window
writeC(321);
writeD(_activeChar.getPledgeClass()); // changes the text above CP on Status Window
writeC(_activeChar.isNoble() ? 0x01 : 0x00);
writeC(_activeChar.isHero() ? 0x01 : 0x00);
writeD(_activeChar.getAppearance().getNameColor());
writeD(_activeChar.getAppearance().getTitleColor());
byte attackAttribute = _activeChar.getAttackElement();
writeH(attackAttribute);
writeH(_activeChar.getAttackElementValue(attackAttribute));
for (byte i = 0; i < 6; i++)
{
writeH(_activeChar.getDefenseElementValue(i));
}
writeD(_activeChar.getFame());
writeD(_activeChar.getVitalityPoints());
writeD(0x00);
writeD(0x00);
}
}