/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; public class EnchantResult extends L2GameServerPacket { public static int SUCCESS = 0; public static int FAIL = 1; public static int ERROR = 2; public static int BLESSED_FAIL = 3; public static int NO_CRYSTAL = 4; public static int SAFE_FAIL = 5; private final int _result; private final int _crystal; private final int _count; private final int _enchantLevel; private final int[] _enchantOptions; public EnchantResult(int result, int crystal, int count, int enchantLevel, int[] options) { _result = result; _crystal = crystal; _count = count; _enchantLevel = enchantLevel; _enchantOptions = options; } public EnchantResult(int result, int crystal, int count) { this(result, crystal, count, 0, L2ItemInstance.DEFAULT_ENCHANT_OPTIONS); } public EnchantResult(int result, L2ItemInstance item) { this(result, 0, 0, item.getEnchantLevel(), item.getEnchantOptions()); } @Override protected final void writeImpl() { writeC(0x87); writeD(_result); writeD(_crystal); writeQ(_count); writeD(_enchantLevel); for (int option : _enchantOptions) { writeH(option); } } }