/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets.shuttle; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2ShuttleInstance; import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; /** * @author UnAfraid */ public class ExShuttleGetOff extends L2GameServerPacket { private final int _playerObjectId; private final int _shuttleObjectId; private final int _x; private final int _y; private final int _z; public ExShuttleGetOff(L2PcInstance player, L2ShuttleInstance shuttle, int x, int y, int z) { _playerObjectId = player.getObjectId(); _shuttleObjectId = shuttle.getObjectId(); _x = x; _y = y; _z = z; } @Override protected void writeImpl() { writeC(0xFE); writeH(0xCD); writeD(_playerObjectId); writeD(_shuttleObjectId); writeD(_x); writeD(_y); writeD(_z); } }