/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.npc.CastleMercenaryManager;
import java.util.StringTokenizer;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
/**
* Castle Mercenary Manager AI.
* @author malyelfik
*/
public final class CastleMercenaryManager extends AbstractNpcAI
{
// NPCs
private static final int[] NPCS =
{
35102, // Greenspan
35144, // Sanford
35186, // Arvid
35228, // Morrison
35276, // Eldon
35318, // Solinus
35365, // Rowell
35511, // Gompus
35557, // Kendrew
};
private CastleMercenaryManager()
{
super(CastleMercenaryManager.class.getSimpleName(), "ai/npc");
addStartNpc(NPCS);
addTalkId(NPCS);
addFirstTalkId(NPCS);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
final StringTokenizer st = new StringTokenizer(event, " ");
switch (st.nextToken())
{
case "limit":
{
final Castle castle = npc.getCastle();
final NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
if (castle.getName().equals("aden"))
{
html.setHtml(getHtm(player.getHtmlPrefix(), "mercmanager-aden-limit.html"));
}
else if (castle.getName().equals("rune"))
{
html.setHtml(getHtm(player.getHtmlPrefix(), "mercmanager-rune-limit.html"));
}
else
{
html.setHtml(getHtm(player.getHtmlPrefix(), "mercmanager-limit.html"));
}
html.replace("%feud_name%", String.valueOf(1001000 + castle.getResidenceId()));
player.sendPacket(html);
break;
}
case "buy":
{
final int listId = Integer.parseInt(npc.getId() + st.nextToken());
((L2MerchantInstance) npc).showBuyWindow(player, listId, false); // NOTE: Not affected by Castle Taxes, baseTax is 20% (done in merchant buylists)
break;
}
case "main":
{
htmltext = onFirstTalk(npc, player);
break;
}
case "mercmanager-01.html":
{
htmltext = event;
break;
}
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
final String htmltext;
if (player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || ((player.getClanId() == npc.getCastle().getOwnerId()) && player.hasClanPrivilege(ClanPrivilege.CS_MERCENARIES)))
{
if (npc.getCastle().getSiege().isInProgress())
{
htmltext = "mercmanager-siege.html";
}
else
{
htmltext = "mercmanager.html";
}
}
else
{
htmltext = "mercmanager-no.html";
}
return htmltext;
}
public static void main(String[] args)
{
new CastleMercenaryManager();
}
}