/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import java.util.logging.Logger;
import com.l2jserver.gameserver.ai.L2BoatAI;
import com.l2jserver.gameserver.enums.InstanceType;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Vehicle;
import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate;
import com.l2jserver.gameserver.network.serverpackets.VehicleDeparture;
import com.l2jserver.gameserver.network.serverpackets.VehicleInfo;
import com.l2jserver.gameserver.network.serverpackets.VehicleStarted;
/**
* @author Maktakien, DS
*/
public class L2BoatInstance extends L2Vehicle
{
protected static final Logger _logBoat = Logger.getLogger(L2BoatInstance.class.getName());
/**
* Creates a boat.
* @param template the boat template
*/
public L2BoatInstance(L2CharTemplate template)
{
super(template);
setInstanceType(InstanceType.L2BoatInstance);
setAI(new L2BoatAI(this));
}
@Override
public boolean isBoat()
{
return true;
}
@Override
public int getId()
{
return 0;
}
@Override
public boolean moveToNextRoutePoint()
{
final boolean result = super.moveToNextRoutePoint();
if (result)
{
broadcastPacket(new VehicleDeparture(this));
}
return result;
}
@Override
public void oustPlayer(L2PcInstance player)
{
super.oustPlayer(player);
final Location loc = getOustLoc();
if (player.isOnline())
{
player.teleToLocation(loc.getX(), loc.getY(), loc.getZ());
}
else
{
player.setXYZInvisible(loc.getX(), loc.getY(), loc.getZ()); // disconnects handling
}
}
@Override
public void stopMove(Location loc, boolean updateKnownObjects)
{
super.stopMove(loc, updateKnownObjects);
broadcastPacket(new VehicleStarted(this, 0));
broadcastPacket(new VehicleInfo(this));
}
@Override
public void sendInfo(L2PcInstance activeChar)
{
activeChar.sendPacket(new VehicleInfo(this));
}
}