/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package ai.npc.DragonVortex; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Dragon Vortex AI. * @author UnAfraid, improved by Adry_85 */ public final class DragonVortex extends AbstractNpcAI { // NPC private static final int VORTEX = 32871; // Raids private static final int[] RAIDS = { 25718, // Emerald Horn 25719, // Dust Rider 25720, // Bleeding Fly 25721, // Blackdagger Wing 25722, // Shadow Summoner 25723, // Spike Slasher 25724, // Muscle Bomber }; // Item private static final int LARGE_DRAGON_BONE = 17248; // Misc private static final int DESPAWN_DELAY = 1800000; // 30min private DragonVortex() { super(DragonVortex.class.getSimpleName(), "ai/npc"); addStartNpc(VORTEX); addFirstTalkId(VORTEX); addTalkId(VORTEX); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if ("Spawn".equals(event)) { if (hasQuestItems(player, LARGE_DRAGON_BONE)) { takeItems(player, LARGE_DRAGON_BONE, 1); final int random = getRandom(1000); int raid = 0; if (random < 292) { raid = RAIDS[0]; // Emerald Horn 29.2% } else if (random < 516) { raid = RAIDS[1]; // Dust Rider 22.4% } else if (random < 692) { raid = RAIDS[2]; // Bleeding Fly 17.6% } else if (random < 808) { raid = RAIDS[3]; // Blackdagger Wing 11.6% } else if (random < 900) { raid = RAIDS[4]; // Spike Slasher 9.2% } else if (random < 956) { raid = RAIDS[5]; // Shadow Summoner 5.6% } else { raid = RAIDS[6]; // Muscle Bomber 4.4% } addSpawn(raid, npc.getX() + getRandom(-500, 500), npc.getY() + getRandom(-500, 500), npc.getZ() + 10, 0, false, DESPAWN_DELAY, true); } else { return "32871-no.html"; } } return super.onAdvEvent(event, npc, player); } public static void main(String[] args) { new DragonVortex(); } }