/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.enums.MacroUpdateType; import com.l2jserver.gameserver.model.Macro; import com.l2jserver.gameserver.model.MacroCmd; public class SendMacroList extends L2GameServerPacket { private final int _count; private final Macro _macro; private final MacroUpdateType _updateType; public SendMacroList(int count, Macro macro, MacroUpdateType updateType) { _count = count; _macro = macro; _updateType = updateType; } @Override protected final void writeImpl() { writeC(0xE8); writeC(_updateType.getId()); writeD(_updateType != MacroUpdateType.LIST ? _macro.getId() : 0x00); // modified, created or deleted macro's id writeC(_count); // count of Macros writeC(_macro != null ? 1 : 0); // unknown if ((_macro != null) && (_updateType != MacroUpdateType.DELETE)) { writeD(_macro.getId()); // Macro ID writeS(_macro.getName()); // Macro Name writeS(_macro.getDescr()); // Desc writeS(_macro.getAcronym()); // acronym writeC(_macro.getIcon()); // icon writeC(_macro.getCommands().size()); // count int i = 1; for (MacroCmd cmd : _macro.getCommands()) { writeC(i++); // command count writeC(cmd.getType().ordinal()); // type 1 = skill, 3 = action, 4 = shortcut writeD(cmd.getD1()); // skill id writeC(cmd.getD2()); // shortcut id writeS(cmd.getCmd()); // command name } } } }