/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets.friend;
import java.util.logging.Level;
import java.util.logging.LogRecord;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket;
import com.l2jserver.gameserver.network.serverpackets.L2FriendSay;
/**
* Recieve Private (Friend) Message - 0xCC Format: c SS S: Message S: Receiving Player
* @author Tempy
*/
public final class RequestSendFriendMsg extends L2GameClientPacket
{
private static final String _C__6B_REQUESTSENDMSG = "[C] 6B RequestSendFriendMsg";
private static Logger _logChat = Logger.getLogger("chat");
private String _message;
private String _reciever;
@Override
protected void readImpl()
{
_message = readS();
_reciever = readS();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
if ((_message == null) || _message.isEmpty() || (_message.length() > 300))
{
return;
}
final L2PcInstance targetPlayer = L2World.getInstance().getPlayer(_reciever);
if ((targetPlayer == null) || !targetPlayer.getFriendList().containsKey(activeChar.getObjectId()))
{
activeChar.sendPacket(SystemMessageId.THAT_PLAYER_IS_NOT_ONLINE);
return;
}
if (Config.LOG_CHAT)
{
LogRecord record = new LogRecord(Level.INFO, _message);
record.setLoggerName("chat");
record.setParameters(new Object[]
{
"PRIV_MSG",
"[" + activeChar.getName() + " to " + _reciever + "]"
});
_logChat.log(record);
}
targetPlayer.sendPacket(new L2FriendSay(activeChar.getName(), _reciever, _message));
}
@Override
public String getType()
{
return _C__6B_REQUESTSENDMSG;
}
}