/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00139_ShadowFoxPart1;
import quests.Q00138_TempleChampionPart2.Q00138_TempleChampionPart2;
import com.l2jserver.gameserver.enums.QuestSound;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.quest.State;
/**
* Shadow Fox - 1 (139)
* @author Nono
*/
public class Q00139_ShadowFoxPart1 extends Quest
{
// NPC
private static final int MIA = 30896;
// Monsters
private static final int MOBS[] =
{
20784, // Tasaba Lizardman
20785, // Tasaba Lizardman Shaman
21639, // Tasaba Lizardman
21640, // Tasaba Lizardman Shaman
};
// Items
private static final int FRAGMENT = 10345;
private static final int CHEST = 10346;
// Misc
private static final int MIN_LEVEL = 37;
private static final int MAX_REWARD_LEVEL = 42;
private static final int DROP_CHANCE = 68;
public Q00139_ShadowFoxPart1()
{
super(139, Q00139_ShadowFoxPart1.class.getSimpleName(), "Shadow Fox - 1");
addStartNpc(MIA);
addTalkId(MIA);
addKillId(MOBS);
registerQuestItems(FRAGMENT, CHEST);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState st = getQuestState(player, false);
if (st == null)
{
return null;
}
String htmltext = event;
switch (event)
{
case "30896-02.htm":
if (player.getLevel() < MIN_LEVEL)
{
htmltext = "30896-03.htm";
}
break;
case "30896-04.htm":
st.startQuest();
break;
case "30896-11.html":
st.set("talk", "1");
break;
case "30896-13.html":
st.setCond(2, true);
st.unset("talk");
break;
case "30896-17.html":
if (getRandom(20) < 3)
{
st.takeItems(FRAGMENT, 10);
st.takeItems(CHEST, 1);
return "30896-16.html";
}
st.takeItems(FRAGMENT, -1);
st.takeItems(CHEST, -1);
st.set("talk", "1");
break;
case "30896-19.html":
st.giveAdena(14050, true);
if (player.getLevel() <= MAX_REWARD_LEVEL)
{
st.addExpAndSp(30000, 2000);
}
st.exitQuest(false, true);
break;
case "30896-06.html":
case "30896-07.html":
case "30896-08.html":
case "30896-09.html":
case "30896-10.html":
case "30896-12.html":
case "30896-18.html":
break;
default:
htmltext = null;
break;
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final L2PcInstance member = getRandomPartyMember(player, 2);
if (member == null)
{
return super.onKill(npc, player, isSummon);
}
final QuestState st = getQuestState(member, false);
if (!st.isSet("talk") && (getRandom(100) < DROP_CHANCE))
{
int itemId = (getRandom(11) == 0) ? CHEST : FRAGMENT;
st.giveItems(itemId, 1);
st.playSound(QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
return super.onKill(npc, player, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = getNoQuestMsg(player);
final QuestState st = getQuestState(player, true);
if (st == null)
{
return htmltext;
}
switch (st.getState())
{
case State.CREATED:
final QuestState qs = player.getQuestState(Q00138_TempleChampionPart2.class.getSimpleName());
htmltext = ((qs != null) && qs.isCompleted()) ? "30896-01.htm" : "30896-00.html";
break;
case State.STARTED:
switch (st.getCond())
{
case 1:
htmltext = (st.isSet("talk")) ? "30896-11.html" : "30896-05.html";
break;
case 2:
htmltext = (st.isSet("talk")) ? "30896-18.html" : ((st.getQuestItemsCount(FRAGMENT) >= 10) && (st.getQuestItemsCount(CHEST) >= 1)) ? "30896-15.html" : "30896-14.html";
break;
}
break;
case State.COMPLETED:
htmltext = getAlreadyCompletedMsg(player);
break;
}
return htmltext;
}
}