/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
public class ExShowBaseAttributeCancelWindow extends L2GameServerPacket
{
private final L2ItemInstance[] _items;
private long _price;
public ExShowBaseAttributeCancelWindow(L2PcInstance player)
{
_items = player.getInventory().getElementItems();
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x75);
writeD(_items.length);
for (L2ItemInstance item : _items)
{
writeD(item.getObjectId());
writeQ(getPrice(item));
}
}
/**
* TODO: Update prices for Top/Mid/Low S80/S84
* @param item
* @return
*/
private long getPrice(L2ItemInstance item)
{
switch (item.getItem().getCrystalType())
{
case S:
{
if (item.isWeapon())
{
_price = 50000;
}
else
{
_price = 40000;
}
break;
}
case S80:
{
if (item.isWeapon())
{
_price = 100000;
}
else
{
_price = 80000;
}
break;
}
case S84:
{
if (item.isWeapon())
{
_price = 200000;
}
else
{
_price = 160000;
}
break;
}
}
return _price;
}
}