/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import java.util.List; import java.util.Objects; import java.util.stream.Collectors; import com.l2jserver.gameserver.data.xml.impl.SkillTreesData; import com.l2jserver.gameserver.model.L2SkillLearn; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.ItemHolder; import com.l2jserver.gameserver.model.skills.Skill; /** * @author Sdw */ public class AcquireSkillList extends L2GameServerPacket { final L2PcInstance _activeChar; final List<L2SkillLearn> _learnable; public AcquireSkillList(L2PcInstance activeChar) { _activeChar = activeChar; _learnable = SkillTreesData.getInstance().getAvailableSkills(activeChar, activeChar.getClassId(), false, false); _learnable.addAll(SkillTreesData.getInstance().getNextAvailableSkills(activeChar, activeChar.getClassId(), false, false)); } @Override protected void writeImpl() { writeC(0x90); writeH(_learnable.size()); for (L2SkillLearn skill : _learnable) { writeD(skill.getSkillId()); writeH(skill.getSkillLevel()); writeQ(skill.getLevelUpSp()); writeC(skill.getGetLevel()); writeC(0x00); // Dual Class Level Required writeC(skill.getRequiredItems().size()); for (ItemHolder item : skill.getRequiredItems()) { writeD(item.getId()); writeQ(item.getCount()); } final List<Skill> skillRem = skill.getRemoveSkills().stream().map(_activeChar::getKnownSkill).filter(Objects::nonNull).collect(Collectors.toList()); writeC(skillRem.size()); for (Skill skillRemove : skillRem) { writeD(skillRemove.getId()); writeH(skillRemove.getLevel()); } } } }