/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
public class GMViewItemList extends AbstractItemPacket
{
private final List<L2ItemInstance> _items = new ArrayList<>();
private final int _limit;
private final String _playerName;
public GMViewItemList(L2PcInstance cha)
{
_playerName = cha.getName();
_limit = cha.getInventoryLimit();
for (L2ItemInstance item : cha.getInventory().getItems())
{
_items.add(item);
}
}
public GMViewItemList(L2PetInstance cha)
{
_playerName = cha.getName();
_limit = cha.getInventoryLimit();
for (L2ItemInstance item : cha.getInventory().getItems())
{
_items.add(item);
}
}
@Override
protected final void writeImpl()
{
writeC(0x9a);
writeS(_playerName);
writeD(_limit); // inventory limit
writeH(0x01); // show window ??
writeH(_items.size());
for (L2ItemInstance item : _items)
{
writeItem(item);
}
}
}