/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import java.util.ArrayList; import java.util.List; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; public class GMViewItemList extends AbstractItemPacket { private final List<L2ItemInstance> _items = new ArrayList<>(); private final int _limit; private final String _playerName; public GMViewItemList(L2PcInstance cha) { _playerName = cha.getName(); _limit = cha.getInventoryLimit(); for (L2ItemInstance item : cha.getInventory().getItems()) { _items.add(item); } } public GMViewItemList(L2PetInstance cha) { _playerName = cha.getName(); _limit = cha.getInventoryLimit(); for (L2ItemInstance item : cha.getInventory().getItems()) { _items.add(item); } } @Override protected final void writeImpl() { writeC(0x9a); writeS(_playerName); writeD(_limit); // inventory limit writeH(0x01); // show window ?? writeH(_items.size()); for (L2ItemInstance item : _items) { writeItem(item); } } }