/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import java.util.List; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author mrTJO */ public class ExCubeGameTeamList extends L2GameServerPacket { // Players Lists List<L2PcInstance> _bluePlayers; List<L2PcInstance> _redPlayers; // Common Values int _roomNumber; /** * Show Minigame Waiting List to Player * @param redPlayers Red Players List * @param bluePlayers Blue Players List * @param roomNumber Arena/Room ID */ public ExCubeGameTeamList(List<L2PcInstance> redPlayers, List<L2PcInstance> bluePlayers, int roomNumber) { _redPlayers = redPlayers; _bluePlayers = bluePlayers; _roomNumber = roomNumber - 1; } @Override protected void writeImpl() { writeC(0xFE); writeH(0x98); writeD(0x00); writeD(_roomNumber); writeD(0xffffffff); writeD(_bluePlayers.size()); for (L2PcInstance player : _bluePlayers) { writeD(player.getObjectId()); writeS(player.getName()); } writeD(_redPlayers.size()); for (L2PcInstance player : _redPlayers) { writeD(player.getObjectId()); writeS(player.getName()); } } }