/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.List;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* @author mrTJO
*/
public class ExCubeGameTeamList extends L2GameServerPacket
{
// Players Lists
List<L2PcInstance> _bluePlayers;
List<L2PcInstance> _redPlayers;
// Common Values
int _roomNumber;
/**
* Show Minigame Waiting List to Player
* @param redPlayers Red Players List
* @param bluePlayers Blue Players List
* @param roomNumber Arena/Room ID
*/
public ExCubeGameTeamList(List<L2PcInstance> redPlayers, List<L2PcInstance> bluePlayers, int roomNumber)
{
_redPlayers = redPlayers;
_bluePlayers = bluePlayers;
_roomNumber = roomNumber - 1;
}
@Override
protected void writeImpl()
{
writeC(0xFE);
writeH(0x98);
writeD(0x00);
writeD(_roomNumber);
writeD(0xffffffff);
writeD(_bluePlayers.size());
for (L2PcInstance player : _bluePlayers)
{
writeD(player.getObjectId());
writeS(player.getName());
}
writeD(_redPlayers.size());
for (L2PcInstance player : _redPlayers)
{
writeD(player.getObjectId());
writeS(player.getName());
}
}
}