/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets.appearance; import com.l2jserver.gameserver.data.xml.impl.AppearanceItemData; import com.l2jserver.gameserver.enums.InventorySlot; import com.l2jserver.gameserver.enums.ItemLocation; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.request.ShapeShiftingItemRequest; import com.l2jserver.gameserver.model.itemcontainer.PcInventory; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.appearance.AppearanceStone; import com.l2jserver.gameserver.model.items.appearance.AppearanceTargetType; import com.l2jserver.gameserver.model.items.appearance.AppearanceType; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.items.type.ArmorType; import com.l2jserver.gameserver.model.items.type.WeaponType; import com.l2jserver.gameserver.model.variables.ItemVariables; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket; import com.l2jserver.gameserver.network.serverpackets.ExUserInfoEquipSlot; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.network.serverpackets.appearance.ExPutShapeShiftingTargetItemResult; import com.l2jserver.gameserver.network.serverpackets.appearance.ExShapeShiftingResult; /** * @author UnAfraid */ public class RequestShapeShiftingItem extends L2GameClientPacket { private int _targetItemObjId; @Override protected void readImpl() { _targetItemObjId = readD(); } @Override protected void runImpl() { final L2PcInstance player = getClient().getActiveChar(); if (player == null) { return; } final ShapeShiftingItemRequest request = player.getRequest(ShapeShiftingItemRequest.class); if (player.isInStoreMode() || player.isInCraftMode() || player.isProcessingRequest() || player.isProcessingTransaction() || (request == null)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THIS_SYSTEM_DURING_TRADING_PRIVATE_STORE_AND_WORKSHOP_SETUP); return; } final PcInventory inventory = player.getInventory(); final L2ItemInstance targetItem = inventory.getItemByObjectId(_targetItemObjId); L2ItemInstance stone = request.getAppearanceStone(); if ((targetItem == null) || (stone == null)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (stone.getOwnerId() != player.getObjectId()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (!targetItem.isAppearanceable()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if ((targetItem.getItemLocation() != ItemLocation.INVENTORY) && (targetItem.getItemLocation() != ItemLocation.PAPERDOLL)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if ((stone = inventory.getItemByObjectId(stone.getObjectId())) == null) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } final AppearanceStone appearanceStone = AppearanceItemData.getInstance().getStone(stone.getId()); if (appearanceStone == null) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (((appearanceStone.getType() != AppearanceType.RESTORE) && (targetItem.getVisualId() > 0)) || ((appearanceStone.getType() == AppearanceType.RESTORE) && (targetItem.getVisualId() == 0))) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } // TODO: Handle hair accessory! // if (!targetItem.isEtcItem() && (targetItem.getItem().getCrystalType() == CrystalType.NONE)) { // player.sendPacket(ExShapeShiftingResult.FAILED); // player.removeRequest(ShapeShiftingItemRequest.class); // return; } if (!appearanceStone.getCrystalTypes().isEmpty() && !appearanceStone.getCrystalTypes().contains(targetItem.getItem().getCrystalType())) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (appearanceStone.getTargetTypes().isEmpty()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (!appearanceStone.getTargetTypes().contains(AppearanceTargetType.ALL)) { if (targetItem.isWeapon() && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.WEAPON)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } else if (targetItem.isArmor() && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.ARMOR) && !appearanceStone.getTargetTypes().contains(AppearanceTargetType.ACCESSORY)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } else if (targetItem.isArmor() && !appearanceStone.getBodyParts().isEmpty() && !appearanceStone.getBodyParts().contains(targetItem.getItem().getBodyPart())) { player.sendPacket(ExPutShapeShiftingTargetItemResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } } if (appearanceStone.getWeaponType() != WeaponType.NONE) { if (!targetItem.isWeapon() || (targetItem.getItemType() != appearanceStone.getWeaponType())) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } switch (appearanceStone.getHandType()) { case ONE_HANDED: { if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_R_HAND) != L2Item.SLOT_R_HAND) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } break; } case TWO_HANDED: { if ((targetItem.getItem().getBodyPart() & L2Item.SLOT_LR_HAND) != L2Item.SLOT_LR_HAND) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } break; } } switch (appearanceStone.getMagicType()) { case MAGICAL: { if (!targetItem.getItem().isMagicWeapon()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } break; } case PHYISICAL: { if (targetItem.getItem().isMagicWeapon()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } } } } if (appearanceStone.getArmorType() != ArmorType.NONE) { switch (appearanceStone.getArmorType()) { case SHIELD: { if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SHIELD)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } break; } case SIGIL: { if (!targetItem.isArmor() || (targetItem.getItemType() != ArmorType.SIGIL)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } } } } final L2ItemInstance extracItem = request.getAppearanceExtractItem(); int extracItemId = 0; if ((appearanceStone.getType() != AppearanceType.RESTORE) && (appearanceStone.getType() != AppearanceType.FIXED)) { if (extracItem == null) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (!extracItem.isAppearanceable()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if ((extracItem.getItemLocation() != ItemLocation.INVENTORY) && (extracItem.getItemLocation() != ItemLocation.PAPERDOLL)) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (!extracItem.isEtcItem() && (targetItem.getItem().getCrystalType().ordinal() <= extracItem.getItem().getCrystalType().ordinal())) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (extracItem.getVisualId() > 0) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (extracItem.getOwnerId() != player.getObjectId()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } extracItemId = extracItem.getId(); } if (targetItem.getOwnerId() != player.getObjectId()) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } long cost = appearanceStone.getCost(); if (cost > player.getAdena()) { player.sendPacket(SystemMessageId.YOU_CANNOT_MODIFY_AS_YOU_DO_NOT_HAVE_ENOUGH_ADENA); player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (stone.getCount() < 1L) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } if (appearanceStone.getType() == AppearanceType.NORMAL) { if (inventory.destroyItem(getClass().getSimpleName(), extracItem, 1, player, this) == null) { player.sendPacket(ExShapeShiftingResult.FAILED); player.removeRequest(ShapeShiftingItemRequest.class); return; } } inventory.destroyItem(getClass().getSimpleName(), stone, 1, player, this); player.reduceAdena(getClass().getSimpleName(), cost, extracItem, true); switch (appearanceStone.getType()) { case RESTORE: { targetItem.setVisualId(0); targetItem.getVariables().set(ItemVariables.VISUAL_APPEARANCE_STONE_ID, 0); break; } case NORMAL: { targetItem.setVisualId(extracItem.getId()); break; } case BLESSED: { targetItem.setVisualId(extracItem.getId()); break; } case FIXED: { targetItem.setVisualId(appearanceStone.getVisualId()); targetItem.getVariables().set(ItemVariables.VISUAL_APPEARANCE_STONE_ID, appearanceStone.getId()); break; } } if ((appearanceStone.getType() != AppearanceType.RESTORE) && (appearanceStone.getLifeTime() > 0)) { targetItem.getVariables().set(ItemVariables.VISUAL_APPEARANCE_LIFE_TIME, System.currentTimeMillis() + appearanceStone.getLifeTime()); targetItem.scheduleVisualLifeTime(); } targetItem.getVariables().storeMe(); if (appearanceStone.getCost() > 0) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_SPENT_S1_ON_A_SUCCESSFUL_APPEARANCE_MODIFICATION).addLong(cost)); } else { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.S1_S_APPEARANCE_MODIFICATION_HAS_FINISHED).addItemName(targetItem.getDisplayId())); } final InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(targetItem); if (inventory.getItemByObjectId(stone.getObjectId()) == null) { iu.addRemovedItem(stone); } else { iu.addModifiedItem(stone); } player.sendPacket(iu); player.removeRequest(ShapeShiftingItemRequest.class); player.sendPacket(new ExShapeShiftingResult(ExShapeShiftingResult.RESULT_SUCCESS, targetItem.getId(), extracItemId)); if (targetItem.isEquipped()) { player.broadcastUserInfo(); final ExUserInfoEquipSlot slots = new ExUserInfoEquipSlot(player, false); for (InventorySlot slot : InventorySlot.values()) { if (slot.getSlot() == targetItem.getLocationSlot()) { slots.addComponentType(slot); } } player.sendPacket(slots); } } @Override public String getType() { return getClass().getSimpleName(); } }