/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.data.xml.impl.SecondaryAuthData; import com.l2jserver.gameserver.network.serverpackets.Ex2ndPasswordAck; import com.l2jserver.gameserver.security.SecondaryPasswordAuth; /** * (ch)cS{S} c: change pass? S: current password S: new password * @author mrTJO */ public class RequestEx2ndPasswordReq extends L2GameClientPacket { private static final String _C__D0_AF_REQUESTEX2NDPASSWORDREQ = "[C] D0:AF RequestEx2ndPasswordReq"; private int _changePass; private String _password, _newPassword; @Override protected void readImpl() { _changePass = readC(); _password = readS(); if (_changePass == 2) { _newPassword = readS(); } } @Override protected void runImpl() { if (!SecondaryAuthData.getInstance().isEnabled()) { return; } SecondaryPasswordAuth secondAuth = getClient().getSecondaryAuth(); boolean success = false; if ((_changePass == 0) && !secondAuth.passwordExist()) { success = secondAuth.savePassword(_password); } else if ((_changePass == 2) && secondAuth.passwordExist()) { success = secondAuth.changePassword(_password, _newPassword); } if (success) { sendPacket(new Ex2ndPasswordAck(_changePass, Ex2ndPasswordAck.SUCCESS)); } } @Override public String getType() { return _C__D0_AF_REQUESTEX2NDPASSWORDREQ; } }