/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.data.xml.impl.SecondaryAuthData;
import com.l2jserver.gameserver.network.serverpackets.Ex2ndPasswordAck;
import com.l2jserver.gameserver.security.SecondaryPasswordAuth;
/**
* (ch)cS{S} c: change pass? S: current password S: new password
* @author mrTJO
*/
public class RequestEx2ndPasswordReq extends L2GameClientPacket
{
private static final String _C__D0_AF_REQUESTEX2NDPASSWORDREQ = "[C] D0:AF RequestEx2ndPasswordReq";
private int _changePass;
private String _password, _newPassword;
@Override
protected void readImpl()
{
_changePass = readC();
_password = readS();
if (_changePass == 2)
{
_newPassword = readS();
}
}
@Override
protected void runImpl()
{
if (!SecondaryAuthData.getInstance().isEnabled())
{
return;
}
SecondaryPasswordAuth secondAuth = getClient().getSecondaryAuth();
boolean success = false;
if ((_changePass == 0) && !secondAuth.passwordExist())
{
success = secondAuth.savePassword(_password);
}
else if ((_changePass == 2) && secondAuth.passwordExist())
{
success = secondAuth.changePassword(_password, _newPassword);
}
if (success)
{
sendPacket(new Ex2ndPasswordAck(_changePass, Ex2ndPasswordAck.SUCCESS));
}
}
@Override
public String getType()
{
return _C__D0_AF_REQUESTEX2NDPASSWORDREQ;
}
}