/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.actor.tasks.player; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * Task dedicated to make damage to the player while drowning. * @author UnAfraid */ public class WaterTask implements Runnable { private final L2PcInstance _player; public WaterTask(L2PcInstance player) { _player = player; } @Override public void run() { if (_player != null) { double reduceHp = _player.getMaxHp() / 100.0; if (reduceHp < 1) { reduceHp = 1; } _player.reduceCurrentHp(reduceHp, _player, false, false, null); // reduced hp, becouse not rest SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_TAKEN_S1_DAMAGE_BECAUSE_YOU_WERE_UNABLE_TO_BREATHE); sm.addInt((int) reduceHp); _player.sendPacket(sm); } } }