/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.tasks.player;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* Task dedicated to make damage to the player while drowning.
* @author UnAfraid
*/
public class WaterTask implements Runnable
{
private final L2PcInstance _player;
public WaterTask(L2PcInstance player)
{
_player = player;
}
@Override
public void run()
{
if (_player != null)
{
double reduceHp = _player.getMaxHp() / 100.0;
if (reduceHp < 1)
{
reduceHp = 1;
}
_player.reduceCurrentHp(reduceHp, _player, false, false, null);
// reduced hp, becouse not rest
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_TAKEN_S1_DAMAGE_BECAUSE_YOU_WERE_UNABLE_TO_BREATHE);
sm.addInt((int) reduceHp);
_player.sendPacket(sm);
}
}
}