/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; /** * @author Migi, DS */ public class ExReplyPostItemList extends AbstractItemPacket { L2PcInstance _activeChar; private final L2ItemInstance[] _itemList; public ExReplyPostItemList(L2PcInstance activeChar) { _activeChar = activeChar; _itemList = _activeChar.getInventory().getAvailableItems(true, false, false); } @Override protected void writeImpl() { writeC(0xFE); writeH(0xB3); writeD(_itemList.length); for (L2ItemInstance item : _itemList) { writeItem(item); } } }